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PostHuman Interactive

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A member registered Feb 22, 2024 · View creator page →

Creator of

Recent community posts

Thanks for playing and good to hear you liked it! The monologue was written in a hurry in couple of hours :D. Future versions of the game will offer a lot more depth to the story and better timing when exploring through the dungeon.

Hi and thanks for the feedback!

  1. Game progress or save game functionality not implemented in the prototype, they are now.
  2. You’re right, movement should be blocked during intro and it’s implemented now :D
  3. Honestly didn’t even think of that but it’s so obvious now and I need to fix it, thanks!

Hi! Thanks for the comment and feedback! I’m still torn on should the skill be invisibility or invincibility. Right now it’s implemented as invincibility but the effect on the player might suggest otherwise.

Thanks for the feedback! You are right about the checkpoints, didn’t have time to implement them yet.