Good post. That all makes sense. I’d mostly agree on the platform release stuff but I’ve found doing windows and Mac isn’t too bad if you statically link everything. Plus I develop on macOS too so I basically have to have both supported. Though if you’re only developing on windows yeah skip other platforms.
Clay Murray
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Hey this is a really great project. I develop an exporter project that bundles all your assets into a sprite sheet (or other formats) along with meta data like animations and tags.
I was curious if there was a specification for the save files. I’d like to be able to import them to get the definitions of the animations and have the ability to call out to SpookyGhost to create the textures on demand to get bundled into the atlas.
MasterPlan community » v0.7 Bug Reports · Created a new topic [SOLVED] Macos can't select any image files.
MasterPlan community » v0.7 Bug Reports · Replied to SolarLune in List doesn't keep numbering if there's a Note in the middle