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prefabricatedusername

100
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46
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A member registered Oct 20, 2023

Recent community posts

every time i had to stop reading i felt like a child having to put down his videogame. there's a sequel too! i feel blessed

thanks. it's more clear now. i'm not very familiar with isekai and i didn't know there were any shoujo/otome isekai at all. i've been loving your visual novels btw. you're the top.

exactly 1000 hours or does the counter round it up? anyway you must have left the game running while you were doing other things... for more than a month

it's an fascinating setting

hi. thanks! i did just that and yes i got the full gallery. i just noticed the small differences between the pictures in each of the two sets. thank you so much for the amazing game.

i'll be sure to check you future projects!

i'm surprised to read you dislike writing because you write so well

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(spoilers ahead. please don't read if you haven't played)













i don't really get it... who's the follower girl? why are we reincarnated? it reads like fan fiction but what is it fan fiction of?

你是什么意思? 中文翻译是最早的翻译, 最在下方。 查看development log的下面

are there any puzzles?

hey great game but somehow i've followed all paths, yet only three slots out of five in the gallery are filled, and two with the same picture of vergilius giving the pale one his blood. is it supposed to be like this? thanks

i'm mesmerized. this feels like a childhood fever dream. in a good way. totally crazy. even genre- defining

i don't

i can't find it. is the demo still there?

that's one way of solving zeno's paradox

intenta shift+enter

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i would like to play it in its original language. does anyone know whether the author first wrote it in spanish, then had it translated to english or vice versa, or wrote the whole game in both languages? thanks

if it's advice that i just gave you then throw it in the trash because you're obviously doing great as it is. shouldn't have wasted your time with casual chatter, which is what it was and what i'm still doing right now so thank you for the discord invitation and good luck with your amazing work.

downright AWESOME. just wow. i'm glad you're managing to pursue this passion of yours and aren't afraid to let us know how demanding this is of you.

to be honest i think your blandly handsome new portraits give the visual novel a more typical, basic look which might have put me off but i'm in AWE at the dedication and talent that must have gone into all those drawings and now even animations, not to mention the writing. in fact, it looks so highly produced that it doesn't look indie any more. it's hard to believe it's just one person behind it all.

i'm drawn to obscure games so i'm glad i found dark nights in its rawer state which gave off less of a commercial vibe, so i decided to check it out, however i'm a guy so probably not your target audience.

btw i can proofread for you for free. i'm noticing an occasional poor choice of words. for example i'm playing right now and kaichi tells miyoko that cursed people willingly give up their lives because "they can't stand demons bothering them". "bothering" implies mild annoyance. it would be more suited to say "they can't face being tormented by the demons", or "they can't tackle the haunting, dreadful ever-present awareness that a demon might assail them at any moment".
this is occasional and not a big deal but since you're proofreading anyway, if you think i can save you some time do let me know.

i'd been wondering whether you were in touch with him since you've been answering many questions. anyway thanks to both of you. i'll try not to spam the thread

thank you, though i'm still a bit perplexed as nel never had the occasion to use those potions on anyone.

could anyone know why

1: my revival potions have turned into empty phials (could nel have anything to do with it?)

2: faylen's level has decreased from 20 to 1?

maybe thank you

thanks

this ultimately leads me to the mushroom isle where there are no enemies or really anything at all. now i'm supposed to go back to the room which you must be invisible to enter but there doesn't seem to be anything to do there either. no enemies for sure. what am i missing?

i have completed version 0.26 but haven't found anything to do in verrtignis.  i remember you could go in the arena when i played the game more than a year ago. what could be happening?

couldn't agree more

what's a beauty content creator? i don't mean to life-coach anyone but i wonder if you can carve away some time to flesh out an idea if inspiration strikes even while doing keeping your job. i can only assume this is how it goes for most independent developers at least in the beginning.  anyway thanks for the reply

i was referring to the deleted account you had replied to, though it has been four yours so you probably don't remember

are you still around? i remember reading somewhere that you were ill but i can't find it again, so have you recovered?

any chance you can reupload the demo? based on the comments and the pictures you posted it looks great. i regret never getting to play it. i hope you're doing alright btw

who was this guy? picoburger's other account?

it says "access denied"

scimitri is a genius

loved the game.
there are a few kinks to even out in the english writing that your proofreader has missed. if the game hasn't been abandoned, i can correct the few grammatical mistakes and improper choices of words that are left for free. just reply to my comment if you're interested.
other than that and the fact that it's incomplete, it's perfect. i hope it's continued. thanks for the demo.

thanks

what does "time out" do?
the game seems to continue regardless

have you completed it?

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one of the most memorable games i've ever played both for its well-written dialogues and its challenging gameplay. i'll write a bit of a review for anyone who's considering playing it (it's a long game).

the characters are endearing. the writing is great. the story never feels forced. it all has a very natural feel to it. one could make an anime adaptation. same thing with the humor: the writer never goes out of his/her way to be funny but manages to be humorous in an an intelligent, satirical way. it's still humor of the cute kind but always with a hint of irony. nothing that makes you laugh out loud but i loved it and in my opinion it's the signature of the game.

the combat is challenging and somehow manages to stay so throughout the game. not every boss was harder than the previous one but there have been many cases where i thought that an enemy was at the limit of what is beatable, yet the next was even more difficult and had me think even harder (i always choose the hardest difficulty stetting. i don't remember what it's called in this game, whether it's hard, hardest, nightmare or whatever).
this is achieved mostly by having the playable characters learn new skills, which you are forced to use to defeat more powerful enemies. as your characters become stronger, along with the enemies, they become richer and more difficult to exploit to the fullest.

my only complaint (literally this game's only flaw imo) is the sheer number of common enemies. you're encouraged to fight them all to increase your level and make sure you're leaving nothing behind, and it did get tedious. those fights are repetitive and usually easy.
they have their place as they offer a chance to test out your new skills and overall master the game in preparation for the bosses. they do a perfect job at this, but they're just too many and dealing with them felt too often like a chore that had to be done instead of a challenge and frankly a waste of time.
even for the story, if some of the weaker enemy groups were removed it would help make the playable characters feel more like heroes and less like exterminators.

the bosses on the other hand have kept me thinking and engaged throughout the game (however i downloaded this game on march 2023 and i think i remember reading about changes to an enemy when i checked the itch page after finishing the game).
in fact the final fight was the most difficult and had me thinking hard on whether to make the strongest knife for merel or the strongest axe for chisa. even though i thought chisa was more important for healing than dealing damage, what killed darkloft for me was foregoing merel's knife to give chisa the axe. i remember this from finishing the game early last summer and it's been a busy year for me; goes to show what a memorable game this has been, at least for me.

this brings me to resource management: i opened every chest and there wasn't enough of some materials to make all the equipment you'd like. this forces you to make choices. even the money is never quite as much as you'd like until the very end of the game as the most powerful weapons can't be bought. the main developer must have put a lot of thought into tweaking the prices, recipes and loot to make sure you can get enough for some but not all.

the art is good but it could be better. i think what attracts potential players the most are the cover art and screenshots and some improvements wouldn't hurt (those noses, for example). the landscape, the characters and the monsters are inspired but crude. both Unity, for the characters, and whoever drew the rest are talented and imaginative but were limited by either inexperience or lack of free time to polish their work. frankly, though, the art too is much more and better than should be expected of a free game made by as small team (or is it just Unity as far as the art goes? i'm forgetting the credits). btw i like how the characters change expressions as they talk, not just with their mouth and eyes but by moving their whole head. it may be a small touch but i feel as if the game would lose a lot without it.

thanks for reading.
TL;DR: if you like challenging turn-based RPGs this is game a must. you'll probably be pleasantly surprised by the characters and story too.

is the old demo still around?

the demo is great