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PrideDrawing

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A member registered Dec 07, 2020 · View creator page →

Creator of

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Thank you. I'll look into it. 

Я не думаю, что вы можете больше. Напишите мне в ЛС на Discord или Patreon, и я предоставлю вам доступ. 

Press [ESC], go to "Einstellungen", select "Englisch"

Your save games should work!

Thank you for the feedback. I'll try to make it more clear. While awake, you get points for your actions and spend them in the dreams. There are multiple reasons for greyed options. For example, some may be based on one or numerous previous decisions, or you must have already transformed into a demon to get the choice. Or the other way round, be still an angel. Or maybe you lack the necessary heaven or incubus point. For example, if you play a good angel character, you cannot bring Mr. Hartmann to spank them. But if you are already a demon, you get the option.

Well, plenty of kinks and fetisches for sure. If you miss anything specific, tell me. I‘m always looking for new ideas. A ‚real‘ femboy maybe not yet, though Ron is wearing a maiden dress at some point.

I'm working on it! 

Je m'excuse pour cette réponse tardive. Je t'ai envoyé un message sur Patreon avec le lien de téléchargement. J'espère que cela aidera. Merci pour ton soutien. 

Thank you for the feedback. I can tell your calculations are off a bit because it didn't take me as long to create the rest of the game, so why should I take 4 years for this chapter? I can understand the confusion. You see, while I have started this chapter, I also added three different endings to the wrestling match (Nathan, Ned, or Ron can rescue you), two other meetings with the headmaster (you can either go with Julian to the headmaster's office or go with Ron to his house, both with one additional ending (with Ron in the Park or with Julian at the milking station in the basement), plus a rework of the relationship mechanic with the headmaster including alterations of the first encounters with him. Then you have the chapter where you can choose your outfit. All of that before you even enter the spa day. Also, there have been releases for BEngel, and I made a whole new game demo for "Heartless Corporation.

You see, progress is only sometimes made at the end of the game. You could try replaying the game if you haven't done so before. I am sure you'll find some new content. 

Well, I think I will add a notice that you need to fight everyone to proceed when the player tries to exit the screen. I doubt you are the only one who has this issue. 

You need to fight everyone to proceed.

You are welcome! 

Thank you! :-) 

What happens for you after the wrestling match? And can you check the version no. for me? Click on "About" in the main menu. It should read 0.7.1.

Thank you for you feedback! Maybe it is a bit misleading, but the "scrolling" image means that there is an image that does not really fit to the window, so you can scroll up and down.

As for Daniel, I really can't wait to show what I have in mind for him.

I'm skipping 0.7.0 and will release 0.7.1 today. :-)

You really can’t wait, can you? 😅

Well, what can I say? I am working every day at the games, but the more complex it becomes the more time it consumes. An update is currently available for Patreons. But based on their feedback I decided to add another ending. So it will take a little bit longer, but I think it is worth the wait.

No, but you won't see any genitals and skip the sex scenes.

感谢您的回复。很高兴您喜欢这款游戏。

I'm glad you liked it. I haven't decided yet who I will make next. Any wishes?

I just released an update for Patreons; so about in a week it will go public.

It won't be the last time with some foot action!

Thank you so much for your support! Yes, there will be more of Ron, of course. The very next update will be about Ned. At the SPA day, I plan to give every character its own part to develop them even more and show off their swimwear. Ron is on that list as well, of course. 

There is no need to apologize. Ironically, I feel just the same at times. I get frustrated when it takes me much longer than I anticipated to get the next update out, plus there are many factors I cannot control at times, e.g., when some hardware breaks down or something. Not to mention taxes and stuff...

Thank you for the feedback. Yes, I „stole“ them from job interview tests… 

Oh, thank you so much for your positive feedback! I plan to have Ned's cosplay friends appear again, though not at the ongoing spa day event. So you have to wait a little longer for this. I like your ideas for Vincent. 

I would love to discuss things further and gain insights from your experience. This approach has influenced many chapters, and I am always eager to dive further into this rabbit hole. I have a channel "game-suggestions" at my Discord, and you can also chat with me 1:1 (pridedrawing). I am looking forward hearing from you!

Thank you for your support and your understanding. As for the paths, a proper walk-through is often requested but not easily created. I am working on some documentation to get an overview for myself, first and foremost, since the different branches are becoming quite complex. The ultimate goal is to be able to showcase in one form or another the consequences of certain decisions and provide some "cheat sheet" if you want to discover all the content I have maliciously hidden behind different layers of protection so they only appear when they match the player's approach. 

I like your idea of bringing in the headmaster's wife in a different context. Making her "play" with her husband is an interesting idea, and I think it could be hilarious. I need to find a way to weave it into the story... 

I am not sure if the loving mother role suits her, however. But the idea of her bonding with one of her husband's toys might give it some interesting dynamics. She might even hide it from her husband since she complained to him about bringing strays in... 

What do you think?

Indeed, because of your post, I realized I totally forgot to release the Patreon version to the public! 

Thank you so much! 

Let's keep it civilized, okay? Yes, it is not the biggest updater ever, and I understand the frustration. 

I have been doing a lot of rework behind the scenes, and releasing the "Heartless Corporation" Demo also consumed much time. 

The next update will be about Ned, and I plan to rework the whole relationship with him. I plan to make it so you can have a third option: Between Love and Hate, you can be "just" friends with him. 

So, the good news: 

I am back working at "Bound to College" again, and there will be a new chapter with Ned at the beach.

The bad news: 

I have no idea how long it will take me to do so, and the rework might be more complicated than anticipated without adding a whole lot of new content for returning players. 

No promise on the time frame, but I am back at working on BtC, so the next update shouldn't take too long - I hope. o.O

Oh wow, you understand the struggle. It is a little bit of everything except for no. 7. 

Yes, not every feedback is positive, but the negative ones are also valuable. He is frustrated about the update frequency, which he only cares about because he wants to play the game. He literally can't wait for the next update to come out. 

So, he is invested, and it would be worse if he did not care. 

There is not much I can do about it since I am already working on the games each day. Especially for BtC, it gets increasingly complicated with each update because of all the decisions the player can make, which affect the game's future development. So you cannot be best friends with Ned, for example, when he kicked you in the nuts (literally). 

On top of that, many changes are not even visible at first glance, like the rework of the relationship with the headmaster. You'll have to play the game anew from the start even to notice it. Or the multi-language support won't affect English players at all. 

So, if you look only at the new content, you might think it is not worth the waiting. And many chapters have completely different content based on your previous decisions. 

Like after the wrestling match, you can be rescued by Ron, Ned, or Nathan. After that, you will visit the headmaster at his home with Ron or Julian. And you - as the player - have no say in it. The game will not prompt you to load the chapter to match your previous decisions. And if you are with Julian, you might miss the basement milking part if you are not on good marks and terms with the headmaster. 

So, in the end, you might think the update is just short-lived, while there is a lot of content you potentially just missed.

From a business perspective, it is stupid to do such a thing. Still, I want the player's decisions to impact the story, so you might be presented with a very different experience depending on how you play the game.  

I get your frustration; I feel myself often enough. I think: Okay, I should be able to finish this in a week or two, and it feels like it takes forever. On top of that, I have no IT background, I am not a programmer, not a 3d artist, just a hobbyist, who enjoys creating stuff. So sometimes it takes me forever to get even simple stuff done, simply because I have to learn these things on the go. 

I DO care, however, about my fan base. 

Thank you! This post really made my day!

Thank you so much! 

The only reason for this task is to create a sense of stress and overwhelm. This is the reason there is a timer at all. Don't worry; as the game progresses, it will become obvious that being good at tasks is not important for your career.

Thank you!