the custom night code is the exact same for all versions of the game, I will take a look through the code and see if I can reproduce the issue.
One thing you can try, use the inflate button, that should force Fionna to appear
Thanks a bunch for your feedback!
I'm currently working on a huge update to address all the game's issues. This includes adding a tutorial and introducing two new game modes: Caves and Dungeons.
for this update, I'm considering scrapping the maze mode due to its instability on multiple platforms.
caves - wave tower defense where you defend a milking device from waves of slime
dungeons - similar to the current maze game, but instead of a maze, its a dungeon, with a shop system, and customizable difficulty. the dungeon will have more bosses.
current thing I am stumped on is adding combat, as of writing this, I only have this idea for combat:
milk bullets - the player can shoot milk from breasts to damage enemies
If the exe is deleted, look in your notifications, find the notification from windows defender, and then click it, after that, you should see the exe in a list, you select an arrow drop down, and then hit allow (if thats not the case, try and right click the item)
if my off the top of my head tutorial does not help, microsoft has a guide on their website - Add and exclusion to windows defender
Hello everyone! First off, I want to express my sincere gratitude for the incredible support and valuable feedback you've provided so far in the development of 'Breasting the Maze.'
I'm reaching out to hear your thoughts on some big changes I'm considering. Firstly, I'm looking into revamping the maze generation to fix crashing issues and add more dungeon and puzzle elements.
In addition to this, I'm contemplating a complete overhaul of the game's objective. While the highscore system has its charm, I agree that it may not have provided much depth.
One idea I'm toying with involves introducing a new gameplay loop:
Furthermore, I recognize the importance of a comprehensive tutorial to guide players through the game mechanics. and thus, I will make a tutorial level for players to learn the basics of the maze, and powerups!
Before implementing any major changes, I'll be focusing on fixing existing bugs and ensuring a smooth gameplay experience.
Let me know your thoughts in the comments below!
if you are interested in play testing WIP versions of the game, check out the discord: https://discord.gg/3GNg2ppszP