Good one the bugs hiding behind the corrupted areas is actually a really cool concept, makes you think you should squat them at the same place as before hence overlapping and minimising the corrupted area. Other than think that the game is pretty well made, the controls are good and i loved the style too! One thing tho i think you should add some life to the background, like people or cars moving in the background or just some particle effects!
pShr
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Yeah i agree the game soft-locking itself must've been annoying, I'll handle that. I could actually keep the falling animation and then terminate the game after the player disappears from the screen i think it would look a little better with some SFX ;)
Anyways thanks again for playing and your feedback 😊
First of all thanks a lot for playing the game and for sharing your views, it means a lot! I really appreciate your inferences and yes i did wanted to make fireball inescapable after a while so that the player may face a continuous challenge of getting one additional statue added evert few secs, but i think i might have made it too frustrating!
Apart from that, thanks for pointing out the vegetation problem its a big deal not to be able to see the distance b/w the player and the statue, so ill figure something out to fix that issue.
And yeah i thought about destroying a statue if the player guides the fireball towards it...i first thought that could make the game less challenging but maybe it would make it long lasting.
Aaand lastly yeah im sorry for the "falling into the void" bug i shouldve fixed it ages ago so ill get on it!
I released my game about 2 days ago and I've not been able to find any feedback regarding how my game's mechanics fit into the theme of this jam, So if you like you can test my game here and hopefully provide some feedback or criticism and in exchange I'd do the same with your game!
My game's link : https://itch.io/jam/mini-jam-111-colors/rate/1634488