Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

pstupka

35
Posts
3
Followers
25
Following
A member registered Apr 29, 2020 · View creator page →

Creator of

Recent community posts

Very good entry. Classic pong raised to whole new level. For me background music was little bit to loud when compared to left/right indicators. Enjoyed it very much.

Quite satisfying controls, not to hard, not to easy. They allow to make nice "floor is lava" thing level.

Really good concept. Very fun way for traversing the level

Cool mechanics. I always liked balancing on the edge of 2D and 3D. It has a lot of potential. Keep it up!

Thanks. I already have some ideas.

Hehe, thanks.

Thanks, I have some ideas. I hope to make it something more than just a wandering character in the future.

Many thanks!

Thanks

Thanks, glad you liked it.

I enjoyed playing this game very much. I like the visuals and sound effects - really nice. I'd add only knockback or immune system after taking damage - the red shuriken-like things prevent from moving after getting an upgrade.

Nonetheless, great game - congrats.

The best game I played so far. Great vibe and gamefeel. Absolutely love the aesthetics. Sooo coooool :p

Nice game. I really like the concept that you have to move your turrets to be more effective. I'd rebalance turrets a little. putting just two slows them too much in my opinion.

I love the art and animation in your game. The concept is very cool. I just want it to be liitle bit longer game.

Great concept. I was planning to use similar in my game, however ended up completely different. FIts the theme very well. I see you put a lot of work in it. Congrats.

On the gaysers. I'd say there's too many particles coming out of them - web build simply can't handle them. I checked windows version as wel and it behaves correctly (without lag). Cheers.

Thanks.

Nice idea. Well done game. 

Very fun game. Simplistic visuals - nice looking glow effect. Great for speedrunning.

As for first finished gamejam - pretty amazing. Fits the theme very well. Controls feel very nice, however the jump height was maybe little bit to low. 

Also, you can jump right after character dies, which causes some kind of fireworks effect - it's not a bug, it's a feature I guess :)

(1 edit)

Nice lowpoly art. Lot of lags though. I'd add litthe bit of margin when pointing at small models. It's pretty hard to aim on them. Overall I really like it.

Many thanks!

Oh wowie, It's the first time (that I know) somebody streamed my game. Many thanks!

Thanks for playing. I'll keep that in mind to add leaderboards in the future.

I like the idea. Cool art and backstory. I'd love to see more frequent choises and character progression

Very nice game. Art is well polished, however mechanics are little bit glitchy. So satisfying animations and movement though.

Enjoyable game. I'd decrease wall friction little bit. At the beginning it's very easy to stuck on some edge.

Quite unusual experience. Very fun though.

Nice game. Really enjoyed the art and huge props for interesting lore. 

Thanks for a comment. Making it mobile is actually great idea :)

Yes, that's a bug.  I need to rewrite movement scripts to make it work better.

NIce one. Fits theme perfectly. Very stress-free experience. One small bug though. You can throw cards through the wall if you stand close to it.

(1 edit)

Pretty fun game. Reminds me of such classics as QWOP and Getting Over It.  Did you know that you can make significant progress in levels just by pressing W and D? Try it, love it, spend 15 minutes just watching how it spins. :p

Thanks, I completely agree. I didn't have time to change it. Buuut I'll update it in the future.

Yup, that's how it is when you change concept completely a day before the deadline :). What kind of problem you have with a map? Thanks for comment.