Yeah with the skill tree , it's not as crazy as it looks. I might mod it at some point to only show the available skills you can learn "right now" and not the skills further down the progression.
It is set up so that you can learn pretty much anything you want for any of the characters (also any of the characters can equip the same items too, so you can build them how you like, although classes have their own unique trees and different base stats as well). There's a lot of ways to be successful with this in-game, the only way the player will get into trouble is if they have all 7 of their characters learn the exact same skills as each other. (As certain skills are better or worse depending on the enemies you're fighting).
But maybe a little bit more hand holding for the player on that part so they don't get overwhelmed would be a good thing to do for future titles. There's more Star Shift coming!
Psychronic
Creator of
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Yeah it's weird though because whenever I've fought that part and had some of the right mix of skills and equipment it was super easy. But it's one part that some people get massively obliterated in with the game. With 7 battlers and yeah the RNG sometimes, sometimes some unpredictable things happen. Still working on the overall balance for the larger game.
Thanks for the feedback, it's appreciated. All will be used to refine/improve the franchise. As a solo developer, not always able to test every scenario, but seeing how each person plays it a bit differently helps us to refine it to be better/more balanced.
As far as how we wanted combat to work. We wanted a "quick to kill/Quick to die" system. Not trying to have like 30 minute long battles or whatever. There's a little bit of RNG jank though as a result sometimes. It's a continuous process of evolution.
This Plugin is free for you to use for whatever you want, and edit in any way you want, without giving us any credit at all. We developed this plugin within 1 week to test the abilities of generative AI code generation and we're proud of the results although it's not perfect.
We don't claim any ownership over this, if you want to edit it and use it for whatever you want, that's great. If you do happen to mention it came from this though in the evolution of what you do, that's welcome as well.
Thank you for the feedback. We'll get it fixed. I know Chess but I'm not an expert on every aspect of the game so that's my bad. Also there's no castle and King isn't required to move when in check either, but I got it like 90% right, when I get back to it I'll fix these little things. Thanks again!
I'm sorry that I hurt your feelings when I gave honest feedback about your game needing a lot of work.
The game was full of jank:
https://www.dropbox.com/s/rpim1zhar1wxwcl/Bad%20Sci-fi%20Game.mp4?dl=0
I got nothing against you and hope that someday you can make a good game and work on your mentality becoming a little less fragile when other people give you feedback about your game.
I've really been enjoying the game, and I'm about 4 hours in (and I normally don't like any of the super-hero stuff at all, but somehow you've pulled off something different). I think I will pick it as the next pick for the RTP (Rarely Typical Players) podcast when it's my turn in about three weeks.
Here is the channel, I'll remind you before we do the stream as well if you'd like to attend. Every Wednesday at 11AM (Pacific Time, UTC -8):
https://www.youtube.com/@RarelyTypicalPlayers
The game I tried that he didn't like my feedback on:
https://www.dropbox.com/s/rpim1zhar1wxwcl/Bad%20Sci-fi%20Game.mp4?dl=0
Thanks, I'll check that out! Also just throwing it out there, but Psychronic Games is also a Publisher (specializing in sci-fi games). If you want your game on Steam (and don't want to go through the trouble of setting it all up yourself), we would be willing to pay the Steam fee, and get the page up and running so your game is available on Steam too. Your game is excellent and definitely it should get out there to more places and I think more people would find your game as a result.
Since your game is free, we would put it up as a free game and would require absolutely nothing as far as fee or anything to do so.
What's in it for us? Well, with a number of projects under our belt, including games we've made ourselves, we want to be known for getting underrated hidden gems out to the world. Also in the future we're open to other forms of collaboration as well.
If not interested, no worries at all, just throwing it out there. Thanks again for making this game, it was a lot of fun!
Feel free to keep this question and post up, I'm happy to answer.
The "Blind Review thing" is a situation in which I'm trying to do reviews on my channel, but pretty raw. If I go into a game totally blind without looking at any of it at all, it might not be ready yet as a game or whatever, and I will try to weed that out.
As for your game, I saw all the comments on it, and I also saw there wasn't a lot of videos for it, and I played for 10 minutes, and already knew it was going to be good. So I want to do a review to get your game more noticed. I am a game developer as well, but I want to review hidden gems. I think your game fits the definition of hidden gem, but I will play your game on Thursday and find out.
Please like and subscribe to our channel as well so you can see our game too. But from seeing the basics of your game, I'm seeing the very fundamentals of RPG's in your game that need to be noticed by other makers of RPG's.
Hey I was thinking of doing a blind review of this game this upcoming week. I do blind reviews of games as part of my channel now. I was thinking of doing it sometime Thursday. If you'd like to be part of the livestream as the dev, if there are some good times for your timezone, let me know before Thursday and we can adjust times.
I was tentatively planning to do it at 12PM on Thursday (GMT -8), Pacific Standard Time (PST). Also here's my channel:
https://www.youtube.com/channel/UC4pkhNirMTaVLy0gEaPulXQ
Thanks for popping up on the stream today, was good to have the dev there. I'll be keeping my eyes peeled for future chapters. Get it done! :)
Also as promised, here's some great sites to find music and sound effects:
https://opengameart.org
There's a lot more of them too but just the few that come to me at the moment. OpenGameArt has been the most useful so far because the music seems more geared toward games in general. But check out all sites.
I am GMT -8 timezone (US West Coast). So it seems if I do the stream in the morning, it will line up with your time for evening. Tenatively, let's say Friday, around 8AM my time, which I think is around 5PM your time (is when I'll start the stream). There's the possibility of an appointment at around 11AM for me, but I'll try to rearrange it so I can do the stream Friday if that works.
Part one of my Review is done, there will be a part two and I will review the demo with a score at that point. I'm enjoying the game! Here's the video. If you can let me know of some good days/times for you, maybe you can make it to the next one. Also if you have seen micro-jitter (as I did when testing your game), I found the fix for you at around the 46 Minute Mark and suggest you modify your pixi.js library file. I only know because I encountered the same problem in my game Star Shift:
Al
Will do, I think I will do a "let's play" video or something. Here's my channel:
https://www.youtube.com/channel/UC4pkhNirMTaVLy0gEaPulXQ