Not to my awareness, no.
Pugdungeon
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At the moment, going on dates with your companions will help improve your stats and unlock new skills/spells.
In terms of erotic options, Morrigan is the most fleshed out. Depending on what you say to her, you have some unique scenes/choices that aren't otherwise available to you. Tera also has a few scenes attached to her storylines, but there isn't anything for Celine just yet, as hers is intended to be more of a slow-burn romance.
The dating system currently in the game was mainly put there for testing purposes and will be revamped in the coming days when we focus on polishing up the old content
Thank you for the feedback! Constructive criticism is welcomed, as it allows us to shape our game into something that our community can and will enjoy! The demo game was intended to see what works and also to give the players a taste of what is to come. Our original idea was always to add another section to start off the game, which is why it begins with a banner declaring this as chapter 2 (admittedly a source of confusion) because this part of the game was intended to be set after your call to adventure.
The plan was that the player would start off in an elven city where they would be introduced to a whole different set of characters before the inciting incident that led you to the start of this demo. However, we understand that a more immediate change may well be for the better! Save for a few minor changes and rewriting, another focus we have undertaken is experimenting with social systems and branching paths that would help add a more immersive experience to both.
Thus, changing the intro around will be a bit more time-consuming as we are currently learning to use the Bakin 3D engine. Thus, our time is shared with the RPG Maker Demo, as we still wish to flesh it out and make it stand out on its own.
It is as you say, however, first impressions are important! And I believe you make a good point, and the scene might well be better served by moving it to another place and time in the story. Thus, we will make this a priority for this month.
I completely agree with that.
Allowing the companions to have their own agency and fun beyond the main character opens up the chance for a lot of creative writing. There are a few scenes currently like that in the game, but most of it is still experimental as we get a grasp of a creative process that works for us. Morrigan, for example, has a few options currently in the game where you can encourage her to have fun with others. At the same time, someone like Tera is a bit more hesitant about the idea, and then there is Celine, who is much more of a traditional romantic.
Sex positivity is a big goal for us, which means exploring many facets and preferences for the player and the characters alike in the game.
We do plan on adding more options like that in the future, and most of this content will be available in the base game.
The Nymphomania mode, as the name implies, merely dials some of the lewd options into overdrive and leaves plot and characterization behind for the sake of some good old-fashioned smut. (and play testing in this early stage of development)
Ultimately, it is impossible to please everyone, so our focus is simply to create scenes and characters that we feel would make for an exciting and compelling addition to the game.
The MC Septim Supreme is the center of the majority of the scenes currently in the game, as well as the last three illustrated scenes added to it, with plenty more in the works.
And if it's more than one girl you want, there are two options for that currently in the game, with another on the way.
All of the voyeur elements are limited to the player's choice or the nymphomania game over scenes, which we can certainly change to another togglable option for the next update.
Certainly. We have actually tried to release a Mac version in the past. But at the moment none of us own a Mac device, which meant we couldn't test the game for ourselves.
We also experimented with a browser version, but couldn't get it to work at the time, but we are more than happy to give it another shot in the future.
There certainly are advantages to both approaches.
And we'll be playing around with the idea some more as we move into Bakin.
As for player orientated scenes there are a few. But at the moment our focus has been on the character sprites.
Sorry about the delayed response. I don't seem to get notified about comments it seems so I'll have to keep an eye out on that in the future.
That is indeed a planned feature for the finished release.
We want each of your companions to have their own playable side quest that shows you a little more of their past exploits the more you get to know them.
We figured that would be a more fun and engaging way to tell their stories rather than long paragraphs of text.
The majority of content will be publicly available when it is ready, including the non-NSFW content and the upcoming Nymphomania content: When the writing is done, the systems are in place, and all of the scenes have been illustrated, as was the case with the "Feline Friends" questline. Each segment of the game takes time and hard work, and we are doing our all to ensure that everything runs as smoothly as possible before release. Naturally, this means that the people trying the demo will have to be patient and understanding as we work on making Fur Quests live up to its expectations.
Sadly we are still unable to work on the game full time, but we do what we can with the time that we have. Rest assured that there are more scenes coming for the MC. But drawing and bug fixing takes time
A working progress.
The currently available map takes place in an entirely optional part of the game to help show off our work.
Which is also why they are very quick to the action in some sense. The writing for many of the stories and the characters just isn't finished. There are a few scenes without any narration or build-up because we just haven't gotten to them yet.
We thought it could be fun to give the girls some choices down a few side quests, but we always made them optional if the player did not want to share with anyone else.
But the main character will have a lot more focus in the future, especially when it comes to the main quests.
Yes indeed!
The game is very much in its early days of development.
The prologue and chapter 1 have not been added yet, so instead, you start off on chapter 2 at level 20.
The same goes with people being in your party. Our intentions are for you to be alone at this stage, but since this currently serves as the start of the game, we wanted to avoid early game frustration for people unfamiliar with the combat system and keep the party in there as a crutch for the player.
Removed the license agreement and just moved Visustella under the credits, thanks for the notice. ^^
The rest is very much intended though. The demo starts off in the middle of the story of Fur Quests so realistically you should have some items at this point and we wanted to go easy on new players.
The Mortus Blade is broken but it is also a small little reward for doing Melia's quest line and in so doing getting past the hardest boss in the game.
Still haven't found where the HP halver is though. -.-
But I shall keep looking! Thank you very much for your help.
Thank you very much for your contribution! ^^
Out of curiosity what bugs did you encounter? We'd like to see if it isn't something we can patch up for next weeks update.
As for the gallery, yes we would like to add that! We just aren't sure how just yet. A lot of this early stage in development is simply getting our heads around the program. XD