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Punkgrin Pie

19
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5
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A member registered Jul 06, 2023 · View creator page →

Creator of

Recent community posts

Of course, if you want to leave feedback, go ahead and rate the game anyway, but this is quite the achievement.

Alright people, we've made it to 42 ratings. Now, please, if you respect the answer to life, the universe, and everything, stop rating the game. I mean, it's literally a game about a broom, and we've reached the grand and holy 42. I think this is the pinnacle of existence right here. 

The funny thing about that is I was contemplating doing 69 and 420, in fact I think there's a commit on github of that rendition, but I settled on (the actual numbers that im not gonna say for people who play the game in the future). I just thought (numbers) would be "smarter" if you will, though I'm sure I've disappointed gamers globally.

Little do you know we're secretly developing a ladder DLC for after the jam ends (not really but if we get bored maybe)

Next game jam...

I'm just going to start off this review with the robot person thing being a great mix between The Stanley Parable's narrator, GladOS & Wheatley, & the dialogue made me audibly release air from my mouth, so great job on that. The artstyle makes me smile; it just looks good. Honestly my only complaint would be the dialogue not allowing you to move while listening to it, but the funny robotic sphere made up for that. Great job, and good luck in the jam!

This game had me invested the whole way through. 9/10 would absolutely recommend.

When I first entered the MENU I was given GOOSEBUMPS by the amount of polish you can see right out of the box. The music is an absolute jive, the sound effects are the perfect kind of simple, the gameplay is incredibly captivating, the lore is intriguing, and don't even get me started on the artstyle. In my eyes so far, this deserves at least top 5 games in the jam! Of course, I haven't played that many games, but WOW, congratulations on this beautiful title!

Congrats, you looked at the replies of this "attempt" of being the first (out of the two people who made the game) to comment! What's your reward? Well...

Get to 427 points. (hint; it's LORE)

This is probably the most serious game I've seen in the whole jam, in the best way possible! Great, consistent artstyle, intriguing story, and, while short, it had me invested the entire time! Honestly the most inspiring game I've seen to keep getting better at what I do. Great job :)

Rat.

I may be a sucker for vampire-survivor-likes, but this was pretty fun! I honestly think the sound effects add to the charm & the artstyle, (while minimalist) is consistent. A respectable title for one of your first games :)

Finally, a game featuring popular 3D animator PinoPrime. Ye did gud.

FIRST!

Yea, I kinda rushed the game out to every platform within the last hour and I had no idea what I was doing. In the future, I'm absolutely going to add more accessibility to my games and remember to embed the .pck file. In fact, if I end up having a ton of free time, I might end up making a version of this game that's not mid on all accounts, as I've learned so much about Godot, LMMS and Blender since then. Until that point, expect AMO to be only slightly better than the average bethesda title in terms of "working". I'm honestly confused as to how you even found the game this long after the jam, but I'm not scared of the extra attention I suppose.

If you thought it was fun, go to devilmayquake.com and see where it leads you (it just takes you to the steam page so if you're scared its a virus download just search Ultrakill on steam)

This is fine

This is probably fine

Quite a mighty-fine puzzle game you've got there, and it absolutely fits the theme. The art is quite nice and the animations are fluid. The only thing I have to critisize about this game is that the collisions and gravity can be a tad frustrating at times. Other than that, great job mate!

This is fine

This is probably fine

This is honestly really charming! I've been trying to find inspiration lately to learn more in game dev, and I finally found it. Thanks Pixelz. Very cool.

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