Day 2: of the DEAD!
Well, the best laid plans of mice and mole-men. Got some backgrounds and coding done, and several ideas on how to do the digging mechanic before sickness set in. (You know those handy-wipes at the cart corral in stores? Use them no matter how brief a trip you take) On the bright side it's gotten me started on making this game, and lit a fire for game dev I haven't felt in ages... but I really did want to get at least a proto up and running.
So what does this mean? The jam may be over but the game lives on. As soon as I am no longer coughing up lungs, I will resume work at a more reasonable pace. Big thanks to those who've looked in on this project!