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PurpleButton

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A member registered Mar 13, 2016 · View creator page →

Creator of

Recent community posts

Hello!

I've just released the free version of my upcoming rogue-lite. It's based on the old arcade hit Gauntlet, and I would love to hear your feedback.

Slaughter hoards of monsters, discover over-powered builds and defeat the Rat King!

Itch link

Hope I didn't come over too negative, appreciate its an early build!

For the grenades I suggest renaming them. Appreciate the positioning importance.

I'm running on Windows 10. Just fired up again and the Exit button worked fine, both before starting a game and after playing, so wouldn't worry about it unless further reports!

Hi.

Didn't play the first game, and not seen any media so fresh eyes here!

  • Choosing a class for you commander - I was confused by this at first, suggest adding a clear heading as to the current choice (took me a moment to notice it in the description).
  • Also a default name/call sign/surname would be good, I skipped entering these so kept seeing ''''. If this is a rogue-like, a default would help.
  • Escape key doesnt close windows (relationships panel, loadout screen).
  • Grenade item - I expected to throw this, so wasted the turn (I know the description says drop, but thats not how you use a grenade).
  • Tried 3 games, and ending with < black screen >  'you commander died', would be nice to see how / what killed him. I encountered a patriach(sp?) early in my second game, seemed to be 1 damage per hit, and had 12 (or more hit points). I did head straight to a planet, but wasn't immediately obvious this was a tougher map than others (if that is the case!)
  • 1 hit kills from enemies you haven't seen is a bit harsh, maybe just drop to 1 hp?
  • Overall found the maps very dark, doors were hard to make out on the spaceship level, and the lens flares/glows were a bit much.
  • Exit button on main menu doesn't appear to work.