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Seal

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A member registered May 16, 2024

Creator of

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Originally didn't want to bother commenting because we haven't made a submission in time this jam. But i have to make an exception here. I am genuinely blown away by this game. The art is absolutely beautiful and charming, i love the  isometric pixelation style, just as much as the oldschool gameboy 2d aesthetic. The music feels comforting and not too repetitive, somewhat nostalgic almost. Interesting use of that vocoder/autotune thing.  The gameplay is really incredible for a gamejam and actually fun/engaging and intuitive. The subtle story rounds it off really lovely.

Genuinely one of the best GameJam-Games i have seen so far. 10/10

This is genuinely my personal favourite so far. I love the wobbly-outline art style of the plants, great to admire them up close with the zoom feature.

The gameplay is very complete, especially for a 48h jam. I really enjoy the risk of investing big into sunflowers early on, being defenceless as a consequence. It is fun and easy to get into, yet strategically challenging in the long run.

The music is charming and pleasant to listen to – even for an extended time.

Having an indicator of the firing ranges would be nice for the placement.

I can see myself actually playing this for fun once in a while. Fantastic submission!

Genuinely hilarious idea! Great execution.

I really like the receipt you get after each run, alongside the overall styling of things. +Catchy music.

Fun and very repayable game.

 

Can’t go wrong with a Pinball game. Simple and clean aesthetic. Solid ball-collision and gameplay.

Very nice and simple game. 

Like the idea. Very wholesome idea and good assets choice, like the overall aesthetic.

I think moving the boxes would feel a bit nicer if they couldn’t be rotated. Also having „Albert“ move automatically would add some challenge.

Overall very nice puzzle game! Good work.

Big fan of the ant, bird and leaf sprite, they look really great! Maybe having the background be pixelated as well would look even nicer. A bit too easy in the beginning perhaps. Falling leaves feels a bit more autumn than spring related. Regardless, solid minigame, like it! 

Nice art and sound, very cool idea. Demands quite a bit of quick thinking and oxygen-“resource-management”, so to speak. Lots of features for a 48h jam. Impressive!

Would love to see a full version release!

Please don’t forget to give credit to the music used. I believe it is OST from ‘A Hat in Time’? 

Like the idea. Would maybe work even better as an auto-scroller. Got pretty far.

🗿/10

For only 16h this is very well polished and clever. I have nothing to criticize. Very fun and short game.
(Secret Alternative Ending Idea: using hammer on plant)

>flower started levitating above red line
>realized I could overfill the cup
>autoclicker 40 Clicks per seconds
>browser almost crashed

8/10 Would recommend.

Nice and casual clicker game. Has good potential, as others have already said a “Win/Fail” condition for the main gameplay loop would be great. Perhaps a scoring system alongside the money or some more intricacies for the late game.

Made me laugh.  👍

Fantastic game! I spent most of my time looking for the best lineups to dunk the seed into the pot cross map. Really fun and challenging level design. The art style is pulled of consistently and fits the game nicely. 

Cool idea. The zoomed out camera isn’t necessarily a bad thing in this case. It’d look great if the character’s sprite would flip when moving the other direction. An explanation of the controls on the itch page would also be helpful. Overall solid platformer.

Very fun and satisfying! I particularly enjoy mashing all the buttons at once for one big heavy attack.