Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

quackandcheese

11
Posts
1
Followers
A member registered Jan 25, 2023 · View creator page →

Creator of

Recent community posts

Pretty fun, won first try using 3 letter word, noun, vowel build. One annoying thing is that if I didn't buy the letters in the store, the next time I was in the store it would always be the same letters. So I just had K and Q in my store the whole game because I never felt the need to take them. Especially since such OP cards like the Watermelon and Funnel exist.

Just released a post-jam version that's ACTUALLY playable! Can be found here: https://quackandcheese.itch.io/alchemists-shadow

Net!

Modding Discord Link: https://discord.gg/zVf9zNyX4B

Someone made a web port :) https://tombl.itch.io/furious-fish

(4 edits)

Just having some fun modding :)

Modding Discord Link: https://discord.gg/zVf9zNyX4B

I've got a pretty barebones Furious Fish modding discord created! Join here if you are interested in modding or would like to help out with the server: https://discord.gg/zVf9zNyX4B

Collision with the Huge Platforms are sometimes weird since they are missing colliders on their bottom halves. Like you feel like you should land on part of a sideways huge platform, but you just fall straight through it.

Bug: The clams near the top of the level have their size reset because they are Rigidbodies. I suggest changing the type to something else, like AnimatableBody2D.

Honestly I think things like this could just be solved with clever level design. Like an upside ramp or current above, or just simply rotating the jellyfish slightly so you cant just go straight up and down.

Before you play this...
To be honest, the game in its current state is a buggy mess. The pickpocketing breaks after you enter the tent once, the collider that's meant to detect if  the paw hits the pocket collides with the player, etc.
So, sorry! I'm planning on fixing all of the bugs, adding all of my planned items, making it so you can actually win and lose, and much more after the jam.

Congrats on getting into the GX games selection! I saw this and immediately recognized it from Lud's game jam, haha.