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Questionberry

8
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1
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A member registered Jul 17, 2023 · View creator page →

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Hello, I’ve participated in a couple jams now solo and am looking for a team to work with. I’ve been studying all areas of game development for a while now and I would love to help out where I can.

My skills lean more around coding with GDscript and 2D art with a little 3D experience. Please take a look at my last jam project for an example. https://questionberry.itch.io/multiverse-mail

(Be aware that this was a month long game jam so it is a bit more polished)

If you’d like to work together, my discord is @questionberry

Thanks for the feedback! The controls definitely could use some improvements but it was learning experience.

Originally, I did have “upgrades” planned if you performed well, which included a bell for the front counter that customers could ring if you were in the backroom. Unfortunately, they were cut for time.

Also, I appreciate seeing your score! You made very few mistakes!

Very unique and interesting deck builder! Took a bit to figure out the strategy involved and still not 100% certain on some on the mechanics. But overall, very cohesive on the design and aesthetic. Definitely an entry that made me want to beat it!

I believe there was a bug though in one run where my hope reset to 0 at the start of every turn.

Simple endless runner, that performs as expected. Appreciate the inclusion of SFX and extra lives. Would like to see some variation or difficulty scaling such as the game starting slower and getting faster or size/shape variation in the obstacles.

Cute little text adventure about making a difference in the world. I appreciate the color coded text and the little responses when trying the wrong actions.

I would have liked to see the room descriptions update after you help someone. Also, some ambient music or SFX depending on location would also be a nice addition.

Very unique aesthetic! Visually very impressive for a jam. It’s nice that it has customizable controls and save points. Although, the camera movements in the first few rooms feel a bit excessive and dizzying.

Content-wise it’s really just one enemy and a boss but I can see all the framework is there and content will likely come after the jam. Aiming attacks is a little stiff. In the boss fight, it never felt worth it to risk jumping over the lava because of the instant death.

Overall, pretty impressive jam entry, would be intrigued to see where it goes after.

A cute little game with a simple premise. Overall, I wish there was a bigger goal. This could be either getting X number of animals adopted or perhaps using the money you earn to make improvements to the kennels or improving your own stamina so you can do more in a day.

Very zen and easy to play! I like the randomized maps, had to play again to see what might change.