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Quinn64

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A member registered Feb 08, 2018

Recent community posts

(1 edit)

Try reaching out to Lutris support, there’s large community that’s typically very helpful: https://lutris.net/

On the site main site are a link to the forums and the discord. If you prefer IRC, it’s #lutris on irc.libera.chat

(1 edit)

Try reaching out to Lutris support, there’s large community that’s typically very helpful: https://lutris.net/

On the site main site are a link to the forums and the discord. If you prefer IRC, it’s #lutris on irc.libera.chat

Unless someone adds an install script for it on the Lutris website, you’ll have to add it as a locally installed games.

If you aren’t sure how to do that, follow these instructions:

1: Choose what directory you want it in (let’s use ~/Games for this example), create a subdirectory named “links-awakening-dx-hd” without quotes 2: In that directory create a subdirectory named “drive_c” without quotes 3: Create a subdirectory in that named something like “Link’s Awakening DX HD” and put the game files in there

So now you should have a directory structure that looks like:

~/Games/links-awakening-dx-hd/drive_c/Link’s Awakening DX HD

Now press the “+” icon in the top left of Lutris and select “Add locally installed game”. Fill out the name with whatever you want. The “Runner” needs to be set to “Wine”. Under “Game options”, set “Executable” to “~/Games/links-awakening-dx-hd/drive_c/Link’s Awakening DX HD/Link’s Awakening DX HD.exe” without quotes, and set “Wine prefix” to “~/Games/links-awakening-dx-hd” without quotes. Then select “Save”.

Now you need to install .net 6.x runtime. Once you have the installer, you can run it by selecting Link’s Awakening DX HD in Lutris, then press the up arrow menu next to the wine icon at the bottom and select “Run EXE inside Wine prefix”. Select the runtime installer you downloaded and follow the instructions on the screen. After that, you’re good to go.

If you have other issues, Lutris does have a support channel on Libera.Chat. They also have a community forum on the main site.

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I just wanted to make a post to let other Linux users know this works great under Wine! You do have to manually install .net Desktop Runtime 6.x into the prefix. Beyond that, it works perfectly. It even worked with my xbone gamepad connected via bluetooth with xpadneo.

I’m using Wine GE 8.25 provided by Lutris on Pop!_OS 22.04.

EDIT: I jumped the gun on the gamepad front. The binding are a bit messed up. Start and Select are detected as the shoulder buttons, X doesn’t work at all, etc. I’d recommend disabling gamepad input in its wine prefix and using AntiMicroX instead to map the gamepad’s inputs to keyboard inputs.

Ah okay, no worries! I’ll try troubleshooting it on my partner’s laptop sometime. It’s probably just the limitation of the hardware of my laptop. I run into some walls with it once in a while since it is from 2011 and nouveau support isn’t perfect yet.

Looks cute! I tried running with Windows version under wine on Linux (Pop!_OS 22.04 to precise). Unfortunately, I couldn’t get it to run. Though, that’s probably an issue with my hardware (the GPU is a GT 550M, so no Vulkan). I’ll try it out on my partner’s laptop when I have some free time with it (he’s running a GTX 1060 on his, same distro).

I noticed PSP in the tags. Planning a PSP port?

Linux runs on just about any hardware. Most ports just target Ubuntu and call it good. Not exactly what I want (as I'm wanting an ARM Linux port) but I know my use-case is very niche. Ubuntu doesn't cost anything and runs on typical x86_64 hardware. There's plenty of other great distributions, but if you're just wanting something to test ports on, that's what most Linux users will be expecting it to target.

An ARM version would mainly cover Raspberry Pis and similar hardware. If you want to target that, Pis are pretty cheap, but I don't think anyone will blame you for forgoing those builds. 😅

The game works fine under WINE on Linux. It looks promising. Any chance for a Linux port? More specifically an ARM64 Linux port?

I could see me playing a game like this on the go on my PinePhone.

Any plans for a Linux version? If not, it will probably work well under WINE regardless. I'm just curious.

It plays great. I'm using WINE stable 3.0.3 on Debian Stretch (xfce with Xorg). I just manage WINE myself, I don't use any frontends for it like Lutris or PlayOnLinux. It didn't need any extra configuring to get it playing, so a basic clean prefix should work fine. It worked fine on my laptop's mesa setup and my desktop's Nvidia GPU. Typically, Unity games work well under WINE, so no real surprise on my end.

The player character movement looks slightly off, but it's only really noticeable if you deliberately look at it. Good gamepad support hasn't made its way into the stable build of WINE yet, so I just used Antimicro to fill the gap.

Otherwise, I could show it to someone and they'd assume it's running natively. If you need any more information, I'll happily provide it. I've been using nothing but Linux distributions for my own use for 10 years now and have been gaming on them just as long.

I just tried out the demo with WINE. I'll definitely be picking it up. Though, I am curious if it will be getting a Linux port? It runs well enough under WINE, but nothing beats a native Linux port.

Awesome, hopefully it's not difficult.

Any chance we'll get a linux port? I'm mainly just curious, I'll probably get it for my phone either way regardless. It's just that it would also be nice to be able to easily play it on my laptop or desktop as well.