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Qwertock

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A member registered Apr 27, 2022 · View creator page →

Creator of

Recent community posts

Thanks for the great feedback, I'm really glad you like it. I've uploaded v1.1 taking on board your comments:

1. It's a typo, I don't get much time to work on this and when I do it's always rushed!

2. Thanks, I did some research on Anglo-Saxon names and I thought a table like this was a quick way to give characters flavour.

3. I'm glad they're not confusing.

4. Another typo corrected in the new version.

5. When the nobles left they locked all the doors! The new version has more words to explain this and I've added new room tiles with more doors!

6. For the sake of a few more words I've added +1  to Monster table rolls when you hire a monster (stacks). This should push up the chances of meeting bosses! 

7. They really do.

It would be good to produce a fancier version, I think I've pushed the limits of my artistic skills and what I can do with google docs so I'd be interested in your thoughts.

This inspired me to complete my own mini solo game, its still 10 times bigger than yours. I hope you don't mind but I borrowed the combat system.

Perfect!

Super cool, will fit nicely with something I have in mind!

This is great! I'll definitely play this with my kids.

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This is a brilliant fun little adventure module. Great artwork too! With a little adaption this will be perfect to use as the second part with my own little cheese based adventure: https://qwertock.itch.io/barrow-of-the-cheese-gnomes

A D100 lasers and feelings hack with gnomes. and ninjas. Bravo, you've really done your gnomework here.

Amazing!

So I did an update for my silly little game  BARROW OF THE CHEESE GNOMES recently. Since the update was uploaded after Zine Month alternative started and it is kinda sort of intended to be a zine I thought it would be alright to leave it here. I hope that's ok?

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This gnome wouldn't exist without this jam. They might not look it but they're very grateful.

Thank you for the lovely feedback. I've got some ideas for a follow up adventure about the missing cheese. I've also got a few extra rules I'm toying with for wounds, healing and xp at the risk of increasing the page count.

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This Jam gave me the motivation to complete an idea I had for a silly little game about cheese loving gnomes.  I managed to write the entire thing and do all the art in about week (it probably shows!). I most likely would have left it languishing unfinished otherwise. I haven't play tested it yet so would love to have any thoughts or suggestions.

Absolutely not! Should be available now, thanks.

I'm shamelessly hacking and mashing together bits and pieces from loads of my favourite games on itch. It'll be my first ever game so who knows how it's going play but at least it'll be short. 

Played this with my group last night and it was an absolute riot, literally! I added a rule where if animal got harmed it reduced the stat they used by a step until the heat reduced.