It's the last day of ttRPG JAMuary, and soon it will be in our past.
Use this space to share your struggles, your achievements, what you learned, and what you're going to do next!
I wrote every single day this month in what has become a glorious info dump, that is unfortunately nowhere near being sharable. I’ve plenty of ideas, but they need refinement, clarity and a shit load of editing. My primary struggle has been self doubt, very much in a why bother with this idea because it’s starting to sound too much like game X. I have been getting passed that by focusing on making the game I want to GM/play. My biggest disappointment is not getting anything submitted, I was really hoping to get some feedback from other JAMmers. I’m not disappointed in myself, this is much further along than it would be if I hadn’t done the Jam. Considering that before this I’ve never taken any steps to self publish, I just need to maintain the momentum. Oh and I still need to come up with a title that doesn’t suck or isn’t being used already, harder than I expected.
First, the self-doubt is for real! I cannot emphasize enough how even running this Jam was an exercise in imposter syndrome. Everything I've put out has seen me cycle through delusions of grandeur, crushing self-loathing, rageful defiance, and defeated resignation. That's basically my editing process, too. So, just know everything from me that I try to describe as "meh, I made this, whatever" is the result of an emotional everythingness, but the self-doubt is primary.
Second, you can make a page for your project and submit it to this jam so it will forever be here, and you can even change the title and url of the page later when your title changes. If you look at my page for COSR, you'll see I've been posting Devlogs the whole time. The page has been getting views, getting added to lists, and even getting people to follow me on this platform. It didn't have any files to download until today. I'd recommend making one for your project and using it like a single-purpose blog (if you want to) so people can follow along with your progress.
I'll be giving feedback on JAMuary submissions into next month, and maybe beyond. Today is only the deadline to get your page submitted, not the deadline for your finished product.
Either way, I'm following you and I hope to see how your work progresses!
I would love to, but I’m nearly at 10000 words, and some of it is pretty fucking raw. Seriously I averaged over two hundred words a day this month, a personal best with my ADHD. I will share my setting pitch though.
A rogue planet in the dark between stars, covered in strange xenofungal jungles and the apocalyptic ruins of an alien civilisation. What we find there in the dark might unlock a new destiny for humanity, if we don’t destroy ourselves first.
It’s hard Sci-Fi setting with a spell casting mechanism, but there’s no actual “spells” per se. I’m still working on it.
Maybe someone can suggest a title?
Hey, just wanted to reach out and say that you should just post it. Your raw dump of content is someone else’s afternoon of reading.
Your concept sounds awesome, so don’t get too in your own head. The nice thing about itch is you can just incrementally improve and update. But if its not out there in the first place, the only one who sees that progress is you. And, from the sounds of it, you’re your own biggest critic.
EDIT: Also, followed!
hi! i just want to say, there will always be more jams where you can submit and get feedback. it seems great to me that you felt motivated by this jam to just keep sitting down and writing. that is hard, and a lot of people never do it.
i wanted to suggest a name kernel, since casting can also mean going backward or forward. Casting Our Eyes to the Sky. Facing Forward, Casting Back. if you have particular words or phrases you like, try site searching Project Gutenberg to see if anything catches your eye. i just searched "cast" in a book i already have open haha (i swear i don't work for them) and here are some examples
here are some of my favorite book titles in this vibe, in case they inspire you
this is the kind of thing that helps me get my brain going, so no offense taken at all if it's not right for you. but also, aren't those titles great? i'm confident you can come up with something you really love too.
I only really ever posted about PROWESS at the very beginning of the Jam but I am happy with what I put out. I just wish I had more time to playtest. I got COVID early into the month and was unable to bring together the mental strength but I have been working hard on it ever since.
This is my first full game I have ever properly finished. and it was mostly using all my normal techniques but on a smaller scale thing, most of my other projects are quite large so this is kind of a new one for me.