I was so impressed with the 3D board game aspect. I agree with another comment suggesting the Enable Attack mode be put on a toggle rather than a mouse click. Additionally, the drawn art was beautifully done, I just think there was a bit of a visual disconnect between this and the 3D rendering, although this might just be due to the green space around the building. Great work, very unique :)
r4inyb0w
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I think that the art style, UI and music are harmonious. I enjoyed the game play and narrative, even though I lost due to the countdown. I would prefer the countdown to be more obvious to add a greater sense of urgency, maybe with some sound element? Also, I think the Yes/No option choices would be better to navigate with WASD and SPACE instead of the mouse so the mechanics are aligned with the rest of the game. Great job overall :)
The voice acting was well done, it worked well with the lab theme. The moving robot eyes felt creepy and very 1984 and again fits well with the theme. Trying to figure out the goals was easy in the beginning but I felt there was quite a jump to the last one (or at least the last one I was able to get to). Still not sure how to complete it and definitely felt that despair so maybe there is no solution for that reason. Great job overall :)
I liked that the characters seemed fleshed out - we got to see some of their individual personalities shine through. The mysterious ending I got does leave me wanting to know what happens next! As someone else mentioned, the missing image was a noticeable but I don't think it took much away from the narrative.