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ralanost

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A member registered Jun 27, 2017

Recent community posts

I have 6.  Played for several hours after I made them.  All but 2 have shown up during that time.  Literally, not once out of all that time have those two shown up once.  That's beyond just random.

Some have a weapon, others don't.  As far as I can tell there is no rhyme or reason.  

I've got level 20 islands.  So that is not the case for me.  Some of my npcs show up, but a couple others I made have not.

I would like NPCs I make to show up more.  Also, some of the NPCs I made have never shown up and I don't know why.

They are random.  Just look at enchanted gloves.  And remember, if you can find the enchanting boxes, you can rip the enchant from one piece of gear and put it on another.  So if you find crappy gloves with the enchant, you can try it out first to see if you even want it.  But if you find good gloves later on, when you find the enchanting boxes and have the gloves in your inventory, you can destroy the crappy gloves to get the enchant and then slap it on the better gloves.

Only ones I know of are Icedagger and Fireball enchants for gloves.  Icedagger is solid.  Doesn't do a lot of damage, but it's a straight shot with no drop off.  Fireball sucks.  I don't care how much damage it has.  You have to lob it and the range is ass.

Do you have a roadmap for the development of this game?  I enjoy it, but it's pretty easy to tell it's still very early in development.


I'd also like to know if some randomness will be added for 2 parts of npcs.  For new npcs to be randomly generated would be swell so we don't see the same ones over and over.  And when making an npc, I'd love for each section to have a random button.  There are only a few small things I want to change, but I'd love to hit random for different colors and patterns.

Nothing immediately to dive into, but that's a lot of tools for creators.  Should be interesting to see what the community comes up with.  And I will definitely be avoiding smart locks.

I understand that my opinions are my own.  Thank you for pointing out the obvious.

Under humiliate.

Again, I've been a furry for many years.  Just look up Artica on e621.  Compare her to any other furry oc.  I'm just sick of seeing her to be honest.  Seeing someone's fursona that's already gotten more art than some commercial characters get an entire patch of content in this game is upsetting.

Oh no, people have different opinions and they aren't all positive!  The world is coming to an end!

Can't say I'm happy about this update.  I'm an old furry.  Been looking at furry art for over 30 years.  I am so sick of seeing Artica.  Very few furs are so fucking prolific with their fursona.  So seeing an update dedicated to this fursona that already has decades of fanart and tributes feels gross.

Same results.  Whether I meet them at random or force the encounter.  I only get the option for submissive sex or decline.  That's the problem.

I posted this on the discord but I didn't get a response.  I found an inmate I want to enslave, but the only interaction I ever get is them asking for sex.  So I can either accept for submissive sex or decline and leave.  I can't break the loop and do any other interaction that could lead to enslavement.  It's infuriating.

Pretty lame.  It's quite fast.  So once it sees you, you might as well reset.  I just don't find encounters or bosses like this fun.

Is the boss werewolf just a softlock for submissive and breedable route?  I don't see any way past him and once he has you, that's it.

I remember at some point game overs could just be ignored and you could keep playing.  I very much preferred that.  I'm playing this game to get off.  Having a game over and having progress lost is not conducive to arousal.  Is there an option that can be added to the game so I can get back to enjoying it?  Or maybe something I can change in the files?  Because right now I'm just not enjoying the game.  One game over and it just ruins it.

Or is itch.io bugged?  I see links for downloads saying 32 days old while the new build is supposedly ready for over 12 hours.