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Ramiel42

24
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A member registered Jan 27, 2022 · View creator page →

Creator of

Recent community posts

L. I lost the files. F.

Hey all just thought I should give an update as to the current state of gleeblings, I have added saving and loading, 12 new buildings and have fixed a multitude of bugs (including the zorbs being weird I forgot to switch from perspective to orthographic lol) and have improved the game flow with upgrades and a better shop, unfortunately to continue updating I need to wait for my artist to finish with the actual gleeblings (they look so adorable it's worth the wait) anyway that's everything I haven't forgotten about this project! in the mean time I will be working on other games so be sure to check them out too! <3

oh damn haven't encountered that bug yet, thank you for letting me know!

real shit? that would be cool

for real the difficulty curve steeps way too fast, definitely need to rework that

Thank you! it's about to get much chiller, I'm glad someone likes it

the art style on this is awesome, I love the story and the bubbs are super cute, very cool use of the evolution theme I like how you've done it

Wow.

cool but kind of confusing

You can really see the inspiration of super hexagon, I think it works really well, simple but unique

Hahahaha

Thank you! your game is quite similar in that respect, yeah that seems to be something that needs to be reworked a bit

for sure! they're really interesting and fun to watch, Honestly it's pretty good as it is, though I would definitely add different dinosaurs, and rather than a single t-rex that moves around maybe a warning sign could pop up like !Predators incoming! and a trex could rampage across the screen and leave, or maybe a pack of velociraptors bounce around the screen before dissappearing

I love this game, the art is very cute, reminds me a lot of butterscotch shenanigans, the merge aspect is awesome, I wanted to do that for my game but ran out of time 

Really cool, super eye catching, awesome twist on pinball

nice physics, responsive controls, solid gameplay loop

Thank you!

A little glitchy, the scoring system was pretty hard to figure out, took a few rounds, I like that you slowly devolve into an eldritch being sort of fit the whole broken leaning, art style is really cool

Really cool concept, but it's pretty glitchy, I encountered a few gamebreaking bugs where it would just crash, I like the merging of clicker and minigames reminds me of that ps2 party game with the monkeys, the public highscore board adds a sense of community too which fits really well with the game

Wow this is really cool, I love the vampire survivors upgrade style, cool concept and executed well, reminds me of Primers evolution videos on youtube, this is such a cool spin on simulation I would love to see more of this game 

Hi Folchamp, there is a bug with dehydration where if it falls below 25 it can sometimes instantly kill your gleeb instead of slowly draining health, I understand your frustrations I've played a bit myself and when your gleeb dies for seemingly no reason... T.T took me a while to figure out what was happening, there's a lot I want to fix, especially how quick the difficulty curve is, grace periods are also kind of boring I want to add more gleeb interactions, thank you for the feedback! really excited now for post jam updates

can't believe the highscore isn't actually online, here I was tryna make it insane like 30k, crying

good game, cool intro, A visualization of the organisms would be cool, especially of them tackling environments, other than that it was fun suping up my organisms, instructions unclear organism surpasing god

Thank you! I agree it's a bit janky wasd have less control and it doesn't feel very intuitive, I see what you mean I think swapping the cursors would make more sense, the problem with it following the creature is that you can have more than one so it could get out of hand, I will for sure incorperate that in a post jam update