L. I lost the files. F.
Ramiel42
Creator of
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Hey all just thought I should give an update as to the current state of gleeblings, I have added saving and loading, 12 new buildings and have fixed a multitude of bugs (including the zorbs being weird I forgot to switch from perspective to orthographic lol) and have improved the game flow with upgrades and a better shop, unfortunately to continue updating I need to wait for my artist to finish with the actual gleeblings (they look so adorable it's worth the wait) anyway that's everything I haven't forgotten about this project! in the mean time I will be working on other games so be sure to check them out too! <3
for sure! they're really interesting and fun to watch, Honestly it's pretty good as it is, though I would definitely add different dinosaurs, and rather than a single t-rex that moves around maybe a warning sign could pop up like !Predators incoming! and a trex could rampage across the screen and leave, or maybe a pack of velociraptors bounce around the screen before dissappearing
Really cool concept, but it's pretty glitchy, I encountered a few gamebreaking bugs where it would just crash, I like the merging of clicker and minigames reminds me of that ps2 party game with the monkeys, the public highscore board adds a sense of community too which fits really well with the game
Hi Folchamp, there is a bug with dehydration where if it falls below 25 it can sometimes instantly kill your gleeb instead of slowly draining health, I understand your frustrations I've played a bit myself and when your gleeb dies for seemingly no reason... T.T took me a while to figure out what was happening, there's a lot I want to fix, especially how quick the difficulty curve is, grace periods are also kind of boring I want to add more gleeb interactions, thank you for the feedback! really excited now for post jam updates
Thank you! I agree it's a bit janky wasd have less control and it doesn't feel very intuitive, I see what you mean I think swapping the cursors would make more sense, the problem with it following the creature is that you can have more than one so it could get out of hand, I will for sure incorperate that in a post jam update