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rasselbock

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A member registered Mar 23, 2019 · View creator page →

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Recent community posts

(2 edits)

This was fantastic! I had a good time playing through it.

Some hopefully helpful feedback:

  • The final fight was a bit easy.
  • I’m not sure I understood the logic of some of the turn based stuff, like I can move then attack, but can’t attack then move? I don’t play a lot of turn based games so maybe this is intuitive to other people.
  • I wished I could use the push-back to push and then move, but I would push then can’t move and they just move back to that spot.
  • Controls were a bit weird for me - I wished I could just leave my fingers on home row to play or something, and it took a second to figure out how to cancel a movement command. I kept trying to have a finger on M and E but kept pressing R instead.
  • The heal felt too strong - I could just stand there and out-heal anything. Maybe a square should only heal so much before it needs to recharge?

This is a cool game! I really enjoyed it. Some suggestions:

  • Change the red block to a more menacing shape to telegraph it’s danger
  • Spawn flying things from the left side as well
  • I personally would prefer faster movement

rofl i suck

I think I agree with most other comments here and don’t have much to add myself. Great job on the art and controls, feels very polished. When I first started playing and saw I couldn’t jump high enough, and that my die was a 4, I thought I needed to like jump on a higher number to get higher jump abilities or something. Maybe something to explore if you decide to take it further? I want more levels!!

I enjoyed your game! I did feel like I wished I had a little more control over how far I threw the die or how long it took to “explode” and do damage. And more feedback about when my character took damage would be good too. Great game!

Love the concept and it plays pretty well! For me there was a huge jump in difficulty from hard to impossible. I thought you did a great job with the art and the feel of the game, and impressive to me what you did without a game engine! I did kind of wish there was a little more control over my character. Maybe being able to drop down through the platform, ala smash brothers.

Sounds like you had a bad… roll of the dice! badum-tiss

Thanks for checking out our game!

Thanks for checking out our game, and thanks for the kind words!

Definitely will keep the pixel art resolution in mind for the next one.

You misspelled my favorite artist Desiigner

Interesting concept, excited to see more!