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ratrogue

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A member registered Nov 28, 2016 · View creator page →

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In one of the later levels, where you have to open two doors, I don't actually have to use the two crates, the doors both open at once and stay open. Otherwise, nice game!

This is fun! Good work!

I don't know what exactly I should do with this information. But thanks, I guess.

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You didn't even tell me your browser or OS. You could also tell me if you tried another browser, or just a simple restart of the game.

(I'm "sure" you know that you need to have the game focused in order for it to receive any input - any web game works like that.)

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Hmm, strange, works for me (Firefox).

Also, "thanks" for the bad rating just because you got a problem nobody else ever had, and for which you didn't add any information that could help me fix it.

Thank you for the feedback!

Awesome, by my count you're the third person to play through HOLOCODE! ;)

I'd love to see more levels (and other things) in the game myself. But yeah, no time, and not much interest in the game overall...

<3

Thanks! I'll think about it, but to be honest I don't even know if I'm able to access the source code any more...

Blitz3D 2? I'm in!

Very satisfying game mechanic <3

Exactly! The combination of a vast mausoleum with the (initially calm) Burricks was very imaginative. I guess the reason why I like it is because Thief always was more like a ghost story to me, than a pure steal simulator.

It's an acquired taste, I guess but personally I think Thief only benefits from having zombies

Schloss der Wölfe community · Created a new topic Feedback

Yay, another Pittman game! The atmosphere and idea are great, as usual. Implementation is flawless, everything works and it works well.

The gameplay is a bit monotone though, I think there could have been some more verticality and (simple) physics. Overall it was very easy, I beat it on first try. Killing Hitler with one shot only was very anticlimactic too.

(Also I really don't like the NPCs without limbs, they look quite goofy.)

Even with the criticism - great job!

What a great style.

Froze after collecting 11 eggs, I will assume I just won the game

Thank you! I planned more gameplay, but didn't have enough time. But it was really interesting to see how people played it at the exhibition - a lot of kids loved to flood the whole environment with too much rain... ;)

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Thanks again for playing!

In the beginning this was planned to be more like a tower defense - you would actually plant the trees (with a limited amount of seeds per round), and each time you have to survive a wave of rain clouds, sun-rays (that potentially can lead to forest fires) and maybe woodchoppers. To emphasize the message of climate change, waves would get crazier and crazier.

So yeah, now it's a relaxed sandbox, but definitely with potential for a puzzle game. I like the idea of forcing certain tiles always being forested. Another idea I just had would be adding huts with little people in it, and those need to be protected from floods.

Used some of the trees in a small "game", thanks a lot! https://ratrogue.itch.io/it-rains

Yeah, and I already accepted it back then :-)

Okay, cool. Here is my Steam friend code: 10344213

Heya, tried to get my Steam key and it said "There are no keys available at this time, try again later"!

Still no chance to get a Steam key when buying the game on itch?

Super cute, hopefully there will be a Christmas edition ;)

I would buy it instantly on itch.io if I'd get a Steam key ;)

Damn leafo, are you everywhere? ;)

Heya, please tag the downloads, right now I can't use the game via the itch.io app because it doesn't know that one of the packages is for Windows.

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That's why you can destroy walls ;-) But yeah, maybe I should add some kind of marker when enemies are near