Awesome, by my count you're the third person to play through HOLOCODE! ;)
I'd love to see more levels (and other things) in the game myself. But yeah, no time, and not much interest in the game overall...
Yay, another Pittman game! The atmosphere and idea are great, as usual. Implementation is flawless, everything works and it works well.
The gameplay is a bit monotone though, I think there could have been some more verticality and (simple) physics. Overall it was very easy, I beat it on first try. Killing Hitler with one shot only was very anticlimactic too.
(Also I really don't like the NPCs without limbs, they look quite goofy.)
Even with the criticism - great job!
Thanks again for playing!
In the beginning this was planned to be more like a tower defense - you would actually plant the trees (with a limited amount of seeds per round), and each time you have to survive a wave of rain clouds, sun-rays (that potentially can lead to forest fires) and maybe woodchoppers. To emphasize the message of climate change, waves would get crazier and crazier.
So yeah, now it's a relaxed sandbox, but definitely with potential for a puzzle game. I like the idea of forcing certain tiles always being forested. Another idea I just had would be adding huts with little people in it, and those need to be protected from floods.
Used some of the trees in a small "game", thanks a lot! https://ratrogue.itch.io/it-rains