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Schloss der Wölfe

A minimalist WW2 FPS with a classic horror twist. · By David Lindsey Pittman

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A topic by ratrogue created Oct 31, 2023 Views: 188 Replies: 2
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(+1)

Yay, another Pittman game! The atmosphere and idea are great, as usual. Implementation is flawless, everything works and it works well.

The gameplay is a bit monotone though, I think there could have been some more verticality and (simple) physics. Overall it was very easy, I beat it on first try. Killing Hitler with one shot only was very anticlimactic too.

(Also I really don't like the NPCs without limbs, they look quite goofy.)

Even with the criticism - great job!

(1 edit)

Great work. I had fun playing. I really like the main aesthetic - something like XIII, but even better. The controls work well as expected. Cool engine. The mood is so good. However it is too easy to play and defeat Hitler ++

You're talking about vertical gameplay, right? How about finding it yourself? Like running on the roofs? It's hard to figure it out, guess it, but it's pretty cool. If someone found it himself, he obviously entertained himself.

If you say that the Austrian artist is so easy to beat, then...How about killing him with the help of another enemy?