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Rattl3bones

10
Posts
1
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A member registered May 26, 2019 · View creator page →

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I loved the setting of this game, I think that WW1 is a great backdrop for horror games. I liked how you incorporated many of the iconic vehicles and weapons of the setting. The difficulty was a little on the easier side but I know that was mainly for the jam. Overall, a really good game. 

Feel free to rate and play my game: https://itch.io/jam/scream-jam-2024/rate/3054228

Side note: The settings menu is broken, neither pressing esc or the on-screen back button seem to do anything. Also the video tab doesn't work at all.

I really liked the story setup and the atmosphere and aesthetic was really good but I was unable to find where to feed the dog.

Please consider checking out my game: https://itch.io/jam/scream-jam-2024/rate/3054228

No, I have a team now.

(1 edit)

Hey, I'm currently in a team that needs a 3D Artist. Feel free to reach out to me via Discord and I can invite you. My Discord is kronk5796.

Yeah sure that works for me. Although I haven't heard from that artist yet. My discord is kronk5796

Alright, I've added you on Discord.

Game Designer and Programmer. Yeah, sorry I didn't see the title that specifies wanting 3D artists

Hey, I'm an experienced Unity designer and would be interested in joining a team. Feel free to reach out. My discord is kronk5796.

Hi, I'm an experienced Unity developer with over 6 years of experience and a horror fanatic. I am capable of wearing many hats and have experience with several personal projects of my own, including a Liminal Space inspired horror game. I have a formal game design education and am skilled in Unity C# programming, level building using probuilder, and shader programming using Shadergraph. I am flexible and do have experience working in Unreal Engine 5 as well. I'm looking for a team of people looking to craft an atmospheric horror game.

Hey man, thanks for the feedback. I had began fixing some of the issues with the background (blurriness, looping) but ran out of time due to the submission deadline. I've definitely learned some things that I'll apply to my next project.