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Ready2Run

36
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2
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21
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13
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A member registered May 15, 2020 · View creator page →

Creator of

Recent community posts

These are quite awesome. I will use these in my game. Very cool ambiance / music tracks.

Hey, thanks for trying it out! You can follow the progress here. There’s quite a lot happening since this prototype: https://x.com/Ready2RunGames/status/1788126715295748239

Good feedback. Thanks!

First of all, congratulations on the project. Nagyon vagany lett! I have so many questions. How long did it take you to make this? Are you a solo developer? Are you working in the industry? Did you have modelers working with you on this or was this a solo effort on your end? Sorry for the multitude of questions, but as a solo developer myself I am just super curios. I am extremely happy that the audience finally found you and wish you the best!

I loved the vibe and the sound design. Very atmospheric.

Looks amazing!

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Another cool playthrough.

I understand. Thank you for checking it out! :)

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Hey, just for the fun of it I released a new version taking into account your suggestions. I made the stealth mission much more clear that you CAN indeed do it in stealth. And i gave the security guard more time before he notices you. Either way you will get the puzzle part no matter what but you get an extra bonus dialog if you sneak past him.

I can see how I wasn’t clear enough in the last version, so great feedback!

(If you want to test it, go to “About” menu, there you will find a “Select Stage” easter egg where you can quickly load up the SecurityRoom)

Hey, thank you for that! It’s a wonderful feeling seeing someone else playing the game I made :)

I enjoyed it. Sometimes I almost got stuck but managed to figure it out eventually. Charming art style. I wish i had this on my old Nokia :)

Pinnacle Point

Hi. Fun little game. I think I kind of exploited that spiky wheel thingy with all the HP and I kept winning. I guess it’s not easy to balance it. But cool concept. Maybe there could be a small boss already configured for you when you start or some splash artwork that says make a boss, fight in the arena. I would make that like a stick figure animation when loading the game instead of the text since we have to wait for it to load anyway.

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You have raised some great points here! I kind of agree with you on the exposition’s heaviness. Hopefully I’ll be able to bring something new into the digital afterlife story. :) But I’ll be taking your suggestions to heart. I am delighted that you have enjoyed the atmosphere!

This was fun.

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Inspired by narrative games made in RPG Maker I made the jump to Unity and tried to blend text interaction with adventure and 3rd person gameplay. It’s mostly a story setup with some cinematic stuff for mood. Let me know what you think.

The working title is: Pinancle Point

The style is: Tech-noir mystery-thriller set in the 1980’s.

Page link: https://ready2run.itch.io/pinnacle-point

Screenshots:

Trailer:

Super! Glad to hear that.

Thank you!

Thanks! I will do that right now.

Thanks!

Good one. Congrats! I wouldn’t change a thing.

Thanks!!

Im considering it. :)

Thank you :)

Hey. This was pretty fun. The only thing I wasn't sure of is that when you sacrifice to the fire, does it give you a permanent upgrade or a one time thing to kill the wolves. Good job.

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Hi. Great asset pack! I've made a small 5 minute long game with it for a game jam.   Our house in the woods  Maybe it inspires someone to buy your pack which I highly recommend!

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Cute little Metroid clone. Good job! (The jump feels a bit heavy and the double jumps was a bit hard to trigger for me, but this just might be a personal preference)

Cute. (Just a small comment: The bounding boxes for the items of interest are a bit too small, I had a hard time triggering them.)

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I see what you did there :) Looking good! Time to dust off Metropolis from ye old book shelf.

Cute little short adventure! (It froze for me in the browser on the title screen but a refresh fixed it)

Sorry about that, updated the post. Thank you!

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https://ready2run.itch.io/church-runner

I've made this game prototype just to challenge myself to create something from start to finish. It's just an experimental, extremely simple endless runner and it took me about 1 month to complete. 

I am looking for feedback and ideas to improve it just as a learning experience - you would be making a solid contribution to a developer who is at the beginning of a wannabe indie game developer journey.

 And of course I feel I should to mention that "No, I have not quit my dayjob just yet." 

Thank you all in advance.

Here is a short video of the gameplay: