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Hazardous

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A member registered Apr 22, 2023 · View creator page →

Creator of

Recent community posts

Thanks for the support! That's very strange, it should load a full track in the desert level? Check out the end of this video for a full run of it: 

That should work! Note that a lot of upgrades have been made which makes this version a bit outdated compared to the current one. Let me know if you can get the level to run, as I'm not quite sure what issue you're running into.

it is :) just choose not to pay when clicking download!

The desert map was made after I made A LOT of important handling upgrades as well as performance fixes. So therefore the first map is not available!

Cool!

thank you!

it’s very perfomance heavy to run in real time since it handles so many physic calculations in real time. But you could probably sample it. I already have some sounds ready for a couple cars, just need to implement them using FMod

Not 100% happy with it yet, will be one out eventually

no need to install,  just run the exe and play :)

I will be lookin into Mac support! Should be available hopefully for the final release on Steam.

This is a very low end spec PC you're trying to play on I'm afraid. This game is made in Unreal Engine 5 which pushes the best and latest software for lighting and performance. I'm also rather new to game development so optimization is something that needs improvement! :)

there are graphic settings in the game that allows you lower a lot of things.

Iris XE can't handle Directx12 and UE games very well, don't think there's a fix for it I'm afraid

Try checking out the tutorial! - 

Linked on the game page: 

did you follow the tutorial? What's appearing when you press the .exe file?

This is already implemented like I said, substepping is enabled and I’ve looked into this already before release.

this is incorrect. You can get as much speed with 30fps as 200+.I’d recommend maybe watching a speed run or my tutorial if you’re struggling! V1.2 should allow you to make the first jumps easily if you understand how basic car mechanics work. 

I’ve released updates trying to optimize the game and it’s helped a lot of people :) It won’t run on lower end pc’s for now like integrated gpu’s etc. I’m new to game dev, started learning in February. Optimizing games is hard, but doing my best.

it’s an issue with that GPU, struggling to handle certain graphic components of Unreal Engine games. Not sure if there’s a fix for it yet!

thanks! Glad you enjoyed it :) 

I can assure you there’s nothing there aha, double check your virus software.

(1 edit)

Are you using Iris XE GPU? 

yes let me just replicate trackmania physics real quick

Awesome! Yeah some shortcuts are available on current version for some fun testing. Next version will respawn car when it lands in water :)

Has been fixed, expect update within a few days :) 

You need to unpack it, watch the tutorial :) 

I hear you, the steering inputs can be improved and I’m testing new settings daily, V1.1 fixed some delay in steering and allows for more steering capabilties. Try instead of holding down in every corner tap to steer more. 

As noted the physics engine for the car is still in beta, and have small bugs like one’s you mentioned. 

A lot of people have no issues learning the handling so it might just be some training needed, but I will work to improve steering & handling for the next update. 

Lol, I’m not making Trackmania. The difference is this is fully physics based, it’s still the first playtest so a lot can be improved, including handling. 

it is intended to be challenging :) There’s lots of ways to gain speed with steering inputs and paths to take. I’d recommend looking at some speedruns that can be found in the Discord server!

specs?

Yep I’m aware of this! Will look into adding a system for checking crossed points :) 

Am aware of this and will be fixed :) 

it’s too graphically advanced to be a browser game.

thanks for the tip! Yes the menu is very basic, no custom graphics as I focused more on the gameplay. A custom UI like that would be great if it's ever made into a full game!

way to demanding for a web version, so not planning on it :)

check the tutorial or install instrucions

Thanks for the fededback! As for #1, I've tweaked the game optimization for a 40fps increase and will post and updated version later today.

2. This will be added in the future. 

3.It's meant to be tricky! I've taken feedback with people finding the jumps hard, and increased the top speed with about 5kmh, making it easier to land jumps. I've also tweaked the steering rate so there's less of a delay. 

Appreciate the feedback! Let me know if it feels better to play after the new version is out :)

that’s very odd, should be no issues with that card. I have it written down and will look into it!

what GPU are you using?

haha, could be challenging for some. Many people have finished in less than 3 mins so just takes some practice!