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Recari

7
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A member registered Mar 14, 2022 · View creator page →

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Your dialogue is fairly entertaining. I got a good laugh about "Grotesque Mug" which certainly would not have landed as well if the artist wasn't so talented! I agree with the other comments here that the battle is a little hard to follow. Maybe just following the characters' order in relation to the actions happening would add some clarity. I really like the ability names and the consequences of the dialogue. Fun!

This is such a pretty game. I love the lighting and the paper-cut-out style leads to great contrast. I was not expecting voice lines but they added so much!  I was able to get to 46 days. I was unable to figure out a way past the bird when going up the tunnel to the left, but I think I managed without it!

Wow. I feel like I just played something deeply personal and raw. The picture with "I see god in spaces like this" was such a crazy line. This hit hard. Thank you for the cat image!

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You nailed the balance and difficulty of the game.  The concept is straightforward but the execution is super well done! That moment of killing the music at the beginning was eerie too, a nice touch!

I love inventory management games so this was a lot of fun.  You managed to have such a surprising amount of polish to this game for only a week's worth! Great job.

This game was cute and really pretty! I definitely felt the calm part of the theme. I will say I was able to get maybe 20fps at most but it was still playable and a nice experience.

The vibes of this game are so incredibly up my alley. I opened the door to go outside and saw the giant planets and just took a moment to appreciate the visuals you made. Stunning!