It's taken quite some time, but I've managed to fix the fence placement issue and it'll be included in the next update. Just trying to solve a few other niggles as well.
Reddog_Modding
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Hi ducky, apologies, yes this appears to have been the case and something which didn't show up in testing unfortunately. I will be uploading a version update on Wednesday which will resolve the issue. It may then require some adjustment to the savegame placeables file, that will depend on individual circumstances and I'm more than willing to help work through those issues.
Why you should add the mod as a dependency rather than just use the shed in the map? There's a few reasons (and these aren't specifically for you, just the way it's "done" afaik).
- If the mod's a dependency, then if it gets updated for a fix or something then the players get the update rather than you then having to update the map to make the same change.
- If it's a dependency you don't need to faff around worrying about crediting and remembering who's objects you used
- It reduces the size of the map
- It means that the original mod author gets new downloads on modhub.