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Redmont Games

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A member registered Jul 10, 2020 · View creator page →

Creator of

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Dev here. Completely agree with you guys. The game definitely lacks some sort of goal or incentive to keep shooting. However, I enjoyed creating it so much I think I'll expand this into a full game with some of your suggestions included. Cheers for the feedback!

I was planning on expanding the concept, but time constraints ending up being my undoing. However, what you describe sounds very interesting. I think I'll work on this some more and release it as a full game. Cheers for the feedback!

Love the presentation - it's rare you see a game jam with such a well-defined art aesthetic. The idea is also very well executed - good work all around!

This is about the most trippy game I have ever played. Definitely made me feel like I was dreaming and I was 'out of control' haha

The ultimate roll-face-on-keyboard game!

(1 edit)

Ah, my bad. I'll change the platform designation. Thanks for the reply!

I like the concept - it definitely feels like being a gunner in the Millenium Falcom or something similar. The gameplay itself could use some polish though and I think your audio is broken? (might just be my Firewall or something).

Either way, very impressive work in just 2 days! I can also tell you most likely created the 3D models in Unity, which I know can be quite a hassle. If you want to publish this as a stand-alone game I'd suggest going for a first person viewpoint - that could improve the fantasy of being a space gunner even more.

I really like the presentation and music, but the gameplay can become a bit dizzy after a while. Good work overall!