It's a good start - the concept is good, I like the idea that your own actions can have unwanted side effects that can lead to things getting out of control. I liked that you could approach it strategically as well - i.e. fire bullets in parallel and hide away in an alcove. I think with a bit more polish and some more features this could be good.
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Don't Shoot!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1390 | 3.375 | 3.375 |
Fun | #1632 | 2.958 | 2.958 |
Presentation | #1808 | 3.125 | 3.125 |
Overall | #2143 | 2.875 | 2.875 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Don't shoot - or you might regret it. You can shoot with left-click and move around with WASD. You start off in a room with two enemies. However, after shooting these enemies you might realise that it isn't quite that simple. Your bullets bounce indefinitely - and could end up being your own undoing. Once the bullets start bouncing the walls will also slowly crumble away and reveal even more enemies. You're faced with a choice: Do you simply try to avoid the enemies or shoot them? If you're not careful, things could very quickly get out of control.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
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