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RedStrawberries

6
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6
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A member registered Aug 05, 2016 · View creator page →

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Really enjoyed this! 

The overworld had a fun quicky feel to it, the presentation of the visual novel parts was excellent and the quiz sections were fun!

I really enjoyed this!

The gameplay was very fun and mechanically interesting and i loved the sheer amount of content.

Honestly the only thing i can think of about this game that wasn't absolutely perfect that i could offer constructive criticism on would be that the moving the box music was quite loud.

but apart from that, 10/10

This was really fun!

The concept behind the game was interesting and it felt well implemented here.

The art style also felt well made and polished (by the standards of a game-jam).

If i were to have any constructive criticism, i encountered what i think is a bug where two zombies would infinitely circle each other on the 4th (i think level).

But apart from that, great game!

This was fun, i really like the concept you were going for with this and the art-style and sound design work really well.

If i were to have any constructive criticism, it would probably be that it is too hard to turn your character, small adjustments are very hard since you jump a ton immediately and large adjustments are hard since you accelerate so much.

But fix those and i think this would be even more fun.

This was great!

The art style and atmosphere are amazing and really worked to draw me into the setting.

The gameplay was also very engaging and hard (in a good way!, i'm terrible at morse code).

If i had any constructive criticism at all, i was not able to find any explicit instruction that you should be doing one letter at a time instead of just doing the whole word at once. Maybe you could have only allowed 5 dots/dashes at a time?

But still, excellent game!

I love this! while there isn't a large amount of mechanical depth to be had (not that it needs it), the atmosphere, theme and messaging really shine. 

From the moment i started playing it was completely evident what the game was trying to say and everything in the game contributes really well to that.