looking forward to trying this out. I wont need it for my current project but the gears are definitely in motion.
reginaldbrown912
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Just a quick inquiry on this one, if i wanted to change the color of the text depending on the event , is that possible with this? Also if it is possible, Can I then change the color of an event to a different color later on, for example if I have an npc who has something important to say, and I change that color to Gold, but after that quest is done and I have that npc on a different tab in the event manager, can I have it where I can then change that text to white? I hope that makes sense lol.
Yes it creates a file in the root of the project to show its been accepted. It seems like new files cant be created to the root of the project. I left the save plugin parameters at defaults where it creates a save file in the user data folder in the root project. I am at work but i can send a screenshot when I get home tonight.
One issue is I use an user agreement plugin, that needs to create a license file to show acceptance of the agreement, and when this is active, it cannot create that file, and the second issue I have is even with the save game handler when deployed it does not allow the saving/loading of games. It works perfectly during game test but after deployment not so much. I wonder if I am just missing something, any insight would be appreciated.