I like your art style, vibe, general idea. I can see this evolving into a game once you figure out some mechanics and fix some bugs and figure out your direction. I couldn't complete it due to a bug I believe I fail off and it was infinitely dropping but I liked the idea of this one the best. I think you could have used maybe some music and your footsteps sounds would have helped with the silence. I think you had them but they were only working when jumping.
reptilianalien
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Hey seems kewl I wish I could play it. The sensitivity is too high to control the character even with it turned down all the way and my mouse sensitivity turned down. I think it is probably a bug, cuz every time I go into menu it is turned back up. No worries your menu seems nice and seems like you got a good prototype. You did a great job!! Just so you know not being negative just letting you know I experienced that weird bug.
Thanks I appreciate it and you are good you don't have to apologize thanks for your feedback. Thanks for being honest. You it wasn't perfect and it isn't good to get all good feedback, because that is something to improve and get better at and fuels the fire to make a better game. Sorry I am bad about checking things. I get lost doing other things and forgot to check on itch some times. Life can be very distracting.
Thanks Appreciate it. Thanks for the feedback. I agree with you, but just so you know it was attended to be for the game jam, and not to be a fully fleshed game. We stuck with 9 days to build it from nothing. If we got further and made it better then great. If not still it was a great learning experience and was fun. Thank you for playing it and the feedback. Will take lessons learned and feedback into future projects. Thanks again!!! I just wanted to give context why some of it is not as polished as others we ran out of time, barely made the submission window for our goal. I pushed it to the limit as much as I could I think I scared my partner.