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retroshaper

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A member registered Nov 12, 2018 · View creator page →

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Hi! Thanks for your comment and sorry for late reply.

Based on the info you've provided I can tell that the UV mapping is wrong, however, it is expected as a new mesh was generated with default UV layout for that whole mesh (my assumption).

There are a few options worth trying:

1. Use "UV Unwrap" node to get proper UV mapping. I don't use it with my project, however, I saw some decent results in others works.

2. Similar to what is happening in Blender with this project, you may build procedural materials that will automatically wrap textures around the faces of mesh. E.g. in Blender, I sometimes use Box projection in the texture.

3. In case one of the above worked for you, you may also try baking textures to a new UV map. However, taking into account the size of meshes, it may be difficult.

Hope any of my comment helped.

Hey @batbunlore! Sorry for late reply. You can use it royalty free.

Thank you for the feedback!

Really excited to see this game here - submitted for the jam and overall on itch! Love the way it came up. The style and feel is nice and funny! Would love to see co-op in future with more levels and mechanics!

Really excited to see this game here - submitted for the jam and overall on itch! Love the way it came up. The style and feel is nice and funny! Would love to see co-op in future with more levels and mechanics!

H! Thanks for your inquiry and sorry for late reply! Try to add "Realize Instances" node at the end of the node setup - this should fix it up. The thing is - when you instantiate mesh objects, they are not real vertices geometry vise. Hope that helps!

Hi! Thanks for following the tutorial and visiting this page! Well, that's the point ;) For some of the projects that have a combination of modeling and geometry nodes, I put a symbolic price of 1$. I hope, it doesn't frustrate you and you'll continue improving yourself in Blender! Thanks for your understanding!

A great way to take the stress away! Beautiful!

(1 edit)

A great way to take the stress away! Beautiful!

Thanks!

Amazing work!