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Rett

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A member registered Jun 10, 2020 · View creator page →

Creator of

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Thank you, dearly. Hearing words like these make me feel so good inside... and they confirm that my effort is paying off!

No worries, I believe you, though this is the first time anyone's ever reported this. With all due respect, did you read what I replied to you earlier? I want you to follow my instructions so you can log in to the website itself on https://textadventures.co.uk/ so you can save whenever you like. I'd recommend saving often, so you can reload and continue in case the server kicks you out again.

Otherwise, I cannot offer you any other solutions.

Sadly, this is out of my control, as this deals with the servers being hosted at textadventurers.co.uk. However, there is at least one solution/workaround:

1. Make an account on the website itself, here's the link -> https://textadventures.co.uk/account/register

2. While playing the game and while logged in, you'll be able to save the game. To do this on the mobile version of the website, press the "+" button at the bottom right, then tap on "More". Once it brings up more options, the leftmost option should be "Save".

3. Continue playing as normal.

4. If you ever get kicked out, or just want to reload your save for any reason, you can load your save by going to the main page for The Cave: https://textadventures.co.uk/games/view/cmt50dll2koybs5hqny8qa/the-cave-v0-7 then you scroll down to find the big green "Play (Resume)" button. 


That's about the only solution I can give ya, other than that, I'm excited to tell you that the guy who actually MADE Quest returned and is working on the engine/servers again! The current version is Quest 5, but the next version, Quest Viva is currently in development and may be even more mobile-friendly than before!

I'm not quite understanding the question, what do you mean by "make the online section for mobile player not end"?

Sadly this is not something I can fix on my own, due to engine limitations. I tested the game out on my own android phone just a moment ago, and just like you said, it didn't have any sound. However, if I changed from the mobile version of the site to the desktop version (while still being on phone of course), the sound works!

Give that a try and see if it works on your end.

Most of the spritework is actually done by an artist named Vel'Roz (also goes by wown00bify over on Furaffinity), but I'm the one who animates and edits them. Vel'Roz certainly has more experience making sprites than I do, but by helping him, I've learned a lot and have even started making my own!

And it goes without saying that I love the small community that adores my game, so I want to make them as happy as I can!

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It takes a few hours (around 3 to 4) to make a sprite and animate it, and thankfully having it be animated in the game itself was surprisingly simple! Turns out Quest has had native gif support this whole time.

The download is a .quest file that needs the Quest engine to run it. You can find the download for Quest in the description of the game, or here: https://textadventures.co.uk/quest

Just note, the downloadable version of Quest only works on Windows. If you are playing on Mac or iOS, you'll need to play the online version instead, which can be found here: https://textadventures.co.uk/games/view/cmt50dll2koybs5hqny8qa/the-cave-v0-4

The game itself is free, click on "Download Now" then "No thanks, just take me to the downloads"

Payment is completely optional

I'm tryin' to update the game every 45 days or so. So no worries, it hasn't been abandoned whatsoever!