Hi, sorry I forgot to set the license tag. The license is CC0, you can do what you want with it.
Cheers!
Hi!
I'm not sure why it doesn't work, it's been a while since I've been using Unity, might be that with newer versions they messed up something with the Animator, or it's not able to find the path to the assets. In the Animator Controller what does it show under the Sprite property?
I'm sorry for the inconvenience.
I'm currently using Unity and 25 fps is perfect for animations. Also, like shown in the images, there are no attack animations. Basically it's a weapon that rotates around the player, like in Nuclear Throne, Enter the Gungeon and others. But if you don't like this way, just try make something yourself, with some immagination you can find an idea.
Just found this tool. Man, that's awesome, so simple and easy to use. Love how also the notes, the small title and description are random. This gives so much inspiration. I've noticed that it's a bit slow the tool, but I hope you'll solve this problem. Also, what font have you used for notes and titles?
Nice game! Reached the 6th floor and died. Those dirty skeletons.
I'm pretty curious on how you made the weapon attack. In my little project I'm working on in the free time I've only made the weapon rotate around the player at a certain distance and don't know how to do the attack.
Also, amazing game!
https://revenger-wizard.itch.io/dungeon-tileset-assets
Here.
Just follow the instructions. In asset might be some new tile that I've made if you want to use it.
The game is really good.
The attack system is really satisfying, maybe with some movement limitations. Just to give suggestions: flip the player based on mouse position and add the possibility of moving the weapon around the player
Small details like the red flash, the dust trail and the blood particles make the difference in a game. What engine do you use, just to know?
Sorry for the bad english.