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Corvus

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A member registered Jul 14, 2023 · View creator page →

Recent community posts

(3 edits)

Right, I was just using judges and reviewers loosely to refer to the people who will ensure the submissions follow the rules, not necessarily that they would be rating submissions or giving awards like "Best X." 

My point is, for a participant who wishes to submit their game before the deadline, how exactly? In what medium? Do you want a compressed .zip folder of all the game files? Can we use a game hosting site like gx.games and just submit a link? 

I think there's confusion on how exactly contestants submit their final game.

Would any judges or reviewers be able to view the source code to your game on gx.games? That may affect your eligibility but it's not clearly specified so maybe it's something we will get more clarity on when the jam starts.

This is a quote from their list of rules regarding the jam/jam submissions. 

  • In fairness to your fellow jammers (and other jams!), you may only submit your game to My First Game Jam.

I'm not a judge but, even if you don't plan to enter your submission into another game jam, I'd wait to upload your game anywhere else until the jam ends to avoid being disqualified.

I personally am not very good at drawing/illustration. I do programming outside of games, recently been messing with the Bukkit API for Minecraft servers to write my own simple plugins. Most of my coding is done in Java; I write applications in my free-time. I've become very accustomed to writing Java code and I want to use this game jam to push myself. Since we still have 7+ days before the jam starts, I'm going to figure out what other language I will be writing in for this jam. 

Ultimately, the choice is yours in regards to the vast selection of languages and pre-written game engines that come free with marketplaces that can many times contain free game assets. I've personally never participated in a game jam but what I know for certain is that not setting a scope or milestones to a project can quickly lead to disaster. Games are meant to be fun! While we don't know what the theme of this game jam will be, of course it's optional and meant to inspire rather than restrict, use this time now to help narrow down what it is you will be doing for the duration of the game jam. Are you going to make an artsy type game that relies on atmosphere and charm? Or do you have a simple gameplay loop that you think could be delivered on schedule with room for the project to grow? Do you have a previously brainstormed world-lore that you want to bring to life through NPC dialogue?

In a universe of choices, make yours wisely. Take the time now to look into just how your game will be designed. Network with other first time jammers of different skillsets to learn new things and challenge what you preconceived yourself being capable of. Dream, but set a destination for that dream to take place. Don't overwhelm yourself with the next AAA game concept. Make something that feels unique and true to you as a creative individual. 

Best of luck to you!