Ultimately, this is story about romance and/or friendship, and that's what I'm interested in writing. That's why you have to choose a route and decide whether you want to befriend or romance the character—that's is the design and the purpose of the story. If this isn't you cup of tea, then it's best to read something else. There are many stories, and I'm sure you'll find something you'll like. I'm satisfied with how the story is written—it's exactly as I wanted it to be. I'm not trying to write everything that is possible to write or make a story for everyone, so I won't be changing anything.
The story has to go in a specific direction because I have a plot in mind and I can't let the main character wander willy-nilly. I need them to take particular steps to get to a specific point, which is why the MC has to do plenty of things that you as a reader might disagree with or dislike. They're not a self-insert either; they're their own character, with their priorities, fears, desires, etc., which affect how they act.
There will be choices that impact how their story progresses. I agree that so far they've been limited—and I'm fine with that. I already have to keep in mind a lot of things because I'm writing five different routes alongside the main story—and it'll become more complicated once the readers make a very important choice in Chapter 7, which will change the flavor of relationships and endings tremendously. Adding more choices that would add more branches that lead nowhere is not one of my goals for this project, especially considering this is my first IF and I don't want to make my job harder than necessary by biting more than I can chew.
About two choices to decide your route—that was purposeful. It's a system I prefer when I'm playing other games/stories, so I wrote it like this.
Thank you for sharing your thoughts π I appreciate you taking your time to read my story and write a comment. I don't intend to change your mind on anything or influence how you view TAS. Just wanted to reply to some things you wrote :)