Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

RiverWright

12
Posts
1
Topics
9
Followers
17
Following
A member registered Apr 25, 2016 · View creator page →

Creator of

Recent community posts

Thank you, this is lovely feedback and I appreciate it very much. :) I do have something else in the works though I've neglected it for the past couple of weeks. I'll have to carry on with it now!

Yeah, that's fair enough. As I said, I'd be happy to be proven wrong and obviously the cause is still very important. Even if the bundle doesn't launch getting this far is still a huge amount of work that deserves recognition and respect.

(1 edit)

I don't think it's going to happen at this point to be honest. The right moment in the news cycle has passed. I'd be happy to be proven wrong, but I'd be surprised if it does materialize now.


Edit: I was wrong. Hooray!

Just started this but it's really cool so far. A really interesting combination of mechanics. Did you make this solo?

Great news, thank you for the update and for your hard work.

Just wondering if the bundle is still on the way, as I'm eager to get my hands on it!

No worries, I didn't take it as a criticism, but it did make me think about what the best way to label and describe projects like this is, and about what kind of a role 'gameplay' should have in my projects. :)

I think what I'm learning is that what we feel about our work and what others feel are two completely different things, and that our own standards of perfectionism aren't a good measure for what other people will find meaningful.  Also, when I think about it, I can find things 'wrong' with all of my favourite media, but that doesn't stop them from having huge value to me. The classic narrative for creators is 'If my work isn't amazing then no one will like it', but actually people don't notice or can overlook all kinds of flaws when they connect with something. Maybe being real is what matters most, and anyone can make something real, whatever their level of skill is.

Thank you! I am feeling very seen today. :)

You're right, it's not really a game. I might change the label if I can think of something that isn't too offputting, haha.

I'm glad you found it relatable. It means a lot to me to know that I'm not alone in this experience. Thanks for playing. :)

Trust me, the FBI wouldn't touch this. :P Thank you for playing!

It wasn't a huge deal, it only took a couple of minutes to get back there from the start of the game once I knew the puzzle solutions.

I liked this game a lot! I'd be really interested to see where the story goes if you decided to develop it into something full-length.

(2 edits)

I think I got a softlock bug. On the day where the fire has gone out, the bucket looks and says it's empty but the water pump says I can't pump when the bucket is full.