Just started this but it's really cool so far. A really interesting combination of mechanics. Did you make this solo?
RiverWright
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No worries, I didn't take it as a criticism, but it did make me think about what the best way to label and describe projects like this is, and about what kind of a role 'gameplay' should have in my projects. :)
I think what I'm learning is that what we feel about our work and what others feel are two completely different things, and that our own standards of perfectionism aren't a good measure for what other people will find meaningful. Also, when I think about it, I can find things 'wrong' with all of my favourite media, but that doesn't stop them from having huge value to me. The classic narrative for creators is 'If my work isn't amazing then no one will like it', but actually people don't notice or can overlook all kinds of flaws when they connect with something. Maybe being real is what matters most, and anyone can make something real, whatever their level of skill is.