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Alchemist's Monopoly's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun (Overall enjoyment) | #3 | 3.759 | 3.759 |
Balance (Speed of the game) | #4 | 3.458 | 3.458 |
Theme (How well the game fits the jams theme) | #5 | 3.819 | 3.819 |
Uniqueness (Originality of the game) | #7 | 3.446 | 3.446 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty fun game mostly all the way through. It would remain fun the whole time, if the game was actually able to deal with the high numbers it wants you to push for, but the game starts unraveling past the post where it switches to scientific notification, because it says that you can't use Max of whatever you have for some reason. Balance is fairly average, it's slow in some points, but fast in others, but overall it's fairly nice. The game isn't really unique, but it does a pretty good job of hitting the theme with the metal transmutations, potions, and philosopher's stones
I'm surprised at how much content there is for a game made in such a short timespan. Well done.
Balance- Feels a bit off. It's quite sluggish for most of the game but it never gets too too slow, until the point where you make the cureall potion.
Uniqueness- Again pretty standard incremental stuff, but the flexibility with which "things that boost production" are handled it gets a few more points from me.
Fun- Pretty good fun, up until a few resets after philosopher's stone unlock after which it becomes quite slow and without new content. Trying to optimise a balance between stone and mana is quite simple but still fun.
Theme- The odd clash of tycoon game and alchemy did feel quite off, but maybe it contributes to the silliness of it all.
Really cool game, I like the progression so far.
UI-wise, I've always a resource tab opened to sell, and so I can't see how much money I have. Would be cool if the tabs to sell / transmute was on the side maybe?
interesting game but took me a while to figure out how to make money
This was REALLY fun. I ran into a display bug or two but outside that, I really enjoyed the concept.