Really fun central mechanic and lovely art style, however without a score or in-game goal (unless I completely missed a way to progress past the starting area?) it feels quite aimless. A score function could go a long way in providing players a reason to keep playing. Also, the collision detection for when the player gets hit seems a little off? Several times it felt like I died for no reason, but on another run I intentionally ran into the enemies and didn't die.
roboticdragon
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A member registered Jun 08, 2020