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Wizard Lord's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2456 | 3.263 | 3.263 |
Enjoyment | #2693 | 2.947 | 2.947 |
Overall | #2989 | 3.035 | 3.035 |
Creativity | #3794 | 2.895 | 2.895 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There's a projectile in the game that changes size and this has gameplay implications
Development Time
96 hours
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Comments
I love the concept, very fun haha
Master Roshi Kamehameha vibes
This game made me laugh so hard. My dad has been saved!
Accidentally shooting myself and getting sent straight to that death screen is my single greatest gaming moment of the year so far.
I really enjoyed the humor in this game and the art style. Personally, I missed a score in this one.
Really fun central mechanic and lovely art style, however without a score or in-game goal (unless I completely missed a way to progress past the starting area?) it feels quite aimless. A score function could go a long way in providing players a reason to keep playing. Also, the collision detection for when the player gets hit seems a little off? Several times it felt like I died for no reason, but on another run I intentionally ran into the enemies and didn't die.