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roboticendermanx

15
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1
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A member registered Aug 16, 2020

Recent community posts

A Fire Emblem type game with size mechanics is so cool! Hope to see lots of size scenes in the future~<3

Liking the game so far, more of a vore person myself and was hoping there'd be more of it. Still, excited for the future of Evoria. Uh...don't know if this is already in the game but it not uh...think uh...loosing to certain bosses could end in vore scenes? [Mainly the humanoid ones. 馃憠馃憟]

Recently played Paper Mario The Thousand Year Door and an idea came to mind. This might be a concept for a sequel if one were to ever happen but what if Rouletta could level up and choose to either expand her HP pool or to make her roulette wheel bigger. A bigger health pool means you can take more hits but you loose access to more wedges while having more wedges opens more possibilities but makes it so you can eat less hits and could make rolling the wedge you want or need more challenging without equipping multiple of the same. On that note what if like Mario's badges in the Paper Mario games stronger wedges took up more slots meaning you have to manage your wedges instead of just slapping on the strongest ones as soon as you get them, especially if you've been neglecting to upgrade your roulette. Idk, just sharing an idea one of my new favorite games sparked within me.

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Originally, I thought the cutscene bugged out because I held Z to speed up the cutscene (Similar happens with an earlier one) but even when not held still nothing.  I don't know if it's a problem with the event not turning off invisibility that's my guess as a person who also uses the program. Just look into it when you get the chance if possible. Game isn't unplayable with the spotlight, but it is a bit odd. love the game otherwise keep it up. Unfortunately, I can't attach the video file to show what I mean as this site only allows for Y.T. videos to be attached. 

Uh, for some reason in Chap 1 when transitioning back to the stomach after killing the husk the characters are invisible with seemingly no way to fix it. 

How do you uh transfer old saves to new updates? I assume copy paste?

Quick question, what dose the true form potion actually do? I want to know its effects before using it.

Hi, here to ask if this is a bug or a feature. Every now and again at random the protag will shriek and be inflicted with a status effect of which I constantly need to cure with the black status cure item. It brings the pace of the game to a constant halt and it's rather annoying. 

Got it working but when I size change I clip through the floor and have to respawn...I don't think that's supposed to happen, is anyone else experiencing this?

Hell yeah! So glad you're back. I hate to see when projects with alot of potential die or vanish.

Very excited to see what happens next.  Hope we see more of and play more as Enya, she's a very enjoyable character. I mainy can't wait to see how it all unfolds, this game makes theories brew in my head.

Is there any possibility of these to mini-games being downloadable?

Can't wait for this game to finish, keep up the good work.  I love the games story with the lewd layers being a  bonus. Hopefully all future updates will allow for past saves to be used. My only complaint is that once you get the Advanced Plasma Pistol (Which you can get rather early mind you.) every other gun becomes obsolete, both single and multiple enemy encounters don't pose much threat as most enemies getting two shot at best and three shot at worse (With the exception of bosses of course). Again, that's my only complaint the rest of what I have to say are some hopes I have, mainly more armor, more paints, more weapons and or weapon upgrades (Hopefully the ability to upgrade non energy weapons so they aren't completely outclassed by their energy counterparts as stated above). Again, great work can't wait to see how it all comes together.   

I give it five stars.