Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Recently played Paper Mario The Thousand Year Door and an idea came to mind. This might be a concept for a sequel if one were to ever happen but what if Rouletta could level up and choose to either expand her HP pool or to make her roulette wheel bigger. A bigger health pool means you can take more hits but you loose access to more wedges while having more wedges opens more possibilities but makes it so you can eat less hits and could make rolling the wedge you want or need more challenging without equipping multiple of the same. On that note what if like Mario's badges in the Paper Mario games stronger wedges took up more slots meaning you have to manage your wedges instead of just slapping on the strongest ones as soon as you get them, especially if you've been neglecting to upgrade your roulette. Idk, just sharing an idea one of my new favorite games sparked within me.

(+1)

Thanks so much for the cool ideas Roboticendermanx! I did toy around with the concept of larger HP pools. There was originally a collectable icon, like the wedges you find in game right now but for expanding your max health pool. But I didn't want those pickups to feel needed or like the players needed to get to them to win at the game. So they were left out