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Lanta

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A member registered Jun 12, 2020

Recent community posts

From the rules:

Ideally, games should be new, but if you really want to dust off something you once started, that’s okay — just let us know where you were starting from. (There’s a field when you submit a game.) Just, you know, use your judgment. Don’t take something that was 95% done and polish it up for this jam.

So I guess just let everyone know what you’re starting from and whats new and you should be okay? Sounds like you’ve at least still got animation work to do on your assets that you can do in Febuary as well as actual development.

in options at the bottom you can change the background colour, the ink colour and the colour of the three highlighters.

Changing the background has the same effect as filling the canvas with that colour.

If you decide to keep working on this super cool and charming little paint tool, how possible would it be to have the highlighters have two thickness settings, and clicking them after selecting them flips them between a big highlighter side and a slightly more delicate marker side? I guess the challenge might be animating it, but i suppose just rotating it so that you're using the shorter side of the wedge on the highlighter instead of the long side might work.

It'd help make colouring in stuff a lot easier to handle when I'm not bouncing back and forth between marker and mask to try and get the colour to reach the line, or having to blot down the colour first and outline it after.

in options you can choose the 3 highlighter colours as well as the pen and background. If you also enable transparency mask, thats 6 colours total that you can use.