woa
Dot-e
Creator of
Recent community posts
And I know this makes it seem like I'm back to working on the game again, but I'm not. This was just a test to see if it was possible and I probably won't be doing anything more until I finish FNAF REWRITTEN 87.
This was all done in about 2.5 days. I've learned a lot since starting pvz2 fp and I've realized that making most of the map as full models in blender and substance painter is better looking, faster and easier to make for me, and is better for performance. I feel like these detailed environments match the feeling of the pvz2 backgrounds much better than what I had before
Rate the Difficulty of Levels for Future Updates https://docs.google.com/forms/d/132gpa1uJ4UrkDjB6KdMqI_gJ3yvp2XFLpuBw6dNyFWM/edi...
I'm cool with seeing the game expanded on but I don't have the project file anymore, all I had in it was walking and animation triggers. And the atmosphere was the result of trying to recreate 1940s San Francisco and Topaz with Half Life 2 Beta textures. Just make sure you keep it based on the book if you expand it.
Join https://discord.gg/psDuxf4qPW if you wanna see progress updates and announcements about the game's development! (link was updated)