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Rod233

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A member registered Jul 15, 2022 · View creator page →

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Cute little game, love the art work!

Where do emotions come from? What do they have in their relationship with us? Are people complete with these emotions, or they are just exaggerating some emotions from others? 

Facial expressions are always combined with our inside emotions. The cliche “if look can kill” is demonstrating we are consistently having an “emotional battle” with other people. What if 

You are just a normal guy had to get to work every day with boring jobs, emotion is not much needed for you as that does not increase your salary, but the mysterious figure appeared night after night in your dream. 

Who is ‘it’? What are the stories hidden behind four distinct figures you may encounter through your adventure? What does “emotion” mean to you?


With the game continues, you can unlock more (face) expressions that can affect your stats and skills. 

EYEBROWs: 

HAPPY: recover your HP.

SAD: spend 1/4 maxHP and immune for 1 turn.

ANGRY: 100% damage back to attacker.

EYEs:

HAPPY: deal damage; increase buff accuracy 1 time. 

SAD: deal damage; boost crtical chance. 

ANGRY: deal more damage, but you also take some damage. 

MOUTHs:

HAPPY: add a lifesteal buff. 

SAD: neutrate enemy’s buff and clear saved energy.

ANGRY: add bonus damage buff, give enemy blind debuff (chance miss attack). 


WARNINGS: 

DO NOT SLEEP DURING THE 1ST DAY (because it is a bug we fail to resolve before deadline;) 

do not click too fast during the battle.

Controls:

W and D to move around

Right click to interact

Open Item Inventory and Clues on Top Right

DONT SLEEP ON THE FIRST DAY