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Rokainu

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A member registered Aug 20, 2022 · View creator page →

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I had not seen this! All good then.

Thanks for letting me know! This appears to be a bug in Godot 4.0.1. Sorry about that.

Should anyone be interested, here's a link to the issue: https://github.com/godotengine/godot/issues/75681.

Nice game! I liked the audio and visuals, and the idea of taking bullets from the enemy gives a good incentive to move around and learn the bullet patterns. I did wish you could move faster though, so you could catch bullets that passed you too.