Thank you so much! I really hope you like the next update
romantisoft
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I'm sorry to hear you feel that way Joker. I've been pretty open about the struggles I've been having, and I have continued to work on this project through this difficult time.
I could probably provide more frequent Dev Log updates; that's on me, but all-in-all, I would rather release high quality content than simply push something out because of deadline pressure.
Hi! I am hoping to get an extended demo out in the next 2 months. The extended demo would include the full Alan scene. After that I think it will take 2 - 3 months per player match.
It's a bit difficult to say because I haven't been able to work on it consistently. I made a huge amount of progress in the last week of December, but have basically not touched it since then.
All you should need to do is:
- Ctrl + Click (or right-click) on the application.
- Select "Open" from the pop-up menu
- A dialog box will ask if you're sure you want to open the application as Apple does not recognize the developer
- Proceed by clicking "Open Anyway" (or something like that)
- After this, it should not need to ask you again when you try to open it.
Enjoy!
Thank you so much for all this thoughtful feedback 😊
I haven’t addressed everything you’ve mentioned or asked, but here’s some responses.
- re: Patreon. Maybe. I’m still trying to release an updated complete demo version with slightly improved more reusable code. After I’ve done that I’ll be better able to create a production schedule and will think about launching a Patreon then.
- Opponent body types. I may add some opponents which would increase the body diversity but I’m still not sure yet.
- MC body. Yes that’s definitely happening. You can check the most recent devlog update to see a preview.
- Wardrobe. I wish. Adding wardrobe options increases variability way too much. With 3 MC choices each wardrobe variation adds exponentially more work.
-Game Progression. My plan is for the player to beat characters in order. Once they have done that once, I would like them to be able to replay any matches in whatever order they want.
Gallery. Definitely
Good question! I don't think this game will offer much romance per se but I am toying with the idea of adding bits of story to the characters (including their relationship to the Player Character).
Future games of mine will definitely have romance, though.
Will hopefully post a dev log update regarding some of these things soon.
Very happy to hear you liked the demo!
So far, a human character model has been the most consistent request. So yes, I do think I'll have to do that. :P
I do want to redo a bunch of these renders anyhow, so although it will be time-consuming, I'm quite happy to switch out the glass-man for something more real.
Thank you so much for this thoughtful and detailed feedback! I think I know what you mean about Alan's face. There's a few times, especially when he's stripping but before he's fully naked, that his mouth and eyes look unnatural.
Regarding story; I know what you mean. Part of what makes a VN so hot is the interplay between story and image. You develop an investment in the characters and then when they get busy it's even more sexy. That said, I'm not sure how much story this particular game will have. I'm not saying no, I'm just not sure yet. Part of why I chose to do this as my first game was because it doesn't really have a story and I felt it would allow me to better learn the software (Ren'Py/Daz) without getting too hung up on other stuff.
I definitely plan on doing more story-driven projects in future. I also plan on using some of these characters in other stories where their roles will have more of an impact on the plot. And that said, I'm still not saying no to adding story details in this project, I'm just not sure yet.
Again, thanks so much for the feedback :D
Thank you for the enthusiasm! :P
In terms of a more customizable player character, that's something I've been thinking of. Because these are pre-rendered images, a fully customizable player character won't be possible, but I was thinking of maybe letting the player choose between three different presets. It is a fair bit more work, so I'm still on the fence, but it's definitely a possibility!